I still don't get why "retro" visuals are still a thing in games. For me, it makes the game hard to understand and it's turn off even if the game turns out to be nice or great. sorry...
i truly am impressed by this idea, and the concept in general! I'm a huge idle/clicker games lover and what you made here seems like the start of something wonderful. Once again, great job. Some people don't understand and underappreciate what this is all about but who cares.
i don't really like the fact that i have to choose the upgrades that you decided to unlock...makes me feel like i have no decision in upgrading! Try to fix that. Other than that, the game is pretty good. Good Gameplay, sounds and simple yet effective graphics. But the upgrades are not a plus here (except for the fact that they improve your game).
Could you add some different designs of the workshop when you increase the max cargo? Also, maybe extend the game, more levels (mines), more stuff to mine, more units that mine better and better as the game progresses?
what does that Trap and Trapping do? i have no clue and i see no change in the game...rather that my actions on making traps, and clicking the trapping button to start the so called "trapping"
Dude, don't quit on the game. The game is addictive, and i think most of us like it. The fact that it's my 4th day coming back to play the game says something, at least for me. as i don't play alot of games. So yea, the game is nice, but with time i think you will learn to make a better design for your games. Don't take this as a negative reply, take it as constructive criticism, which it actually is. The game is very nice.
Thank you very much, but rating goes down, and that means that most of people dislike this game. This game is a fail. I would better make a new game, and I hope that new game won't be a sh''t like this one. And I think that even the Cat Clicker was better. Because Cat Clicker's UI was much better and it's rating grew up.
i like the gameplay of your game. It's addictive. And you're only 15 years old. impressive. But the layout of the game is bad. I would suggest for you to look at Adventure Capitalist and other very succesful games to see how to "design" the game environment to be a success. I repeat, the gameplay is good, it's addictive, but the design isn't attractive.
I like the concept you made. But, as we all would want, we want it to be a bigger, longer game. Lots of upgrades, perhaps different areas, woods, tools, "animals", leaves, etc (you get the point) It's a nice game. Extend it please.
People, you just need to chill. I'm sure there's a reason as to why the offline is not working for now. (even tho' in my mind i'm suspecting that it is because they want us to play the mobile version for a while?...)
polishing off the core game play so we are bug free. more content coming soon!