Great concept, but it needs to move a little faster, and the game has some major balancing issues when it comes to smooth and fun progression ( for example, after winning the first tournament i have enough money to buy a tier 5 monster and now just 1 hit kill everything )
but i really like the idea, so if you can improve these features it has a lot of potential. ^_^
Really great game 5/5 but i would like ti to be more difficult, only my second time entering the dungeon I am already past floor 50, and I have been able to fight all monsters on every floor with not ever having to use a potion, it has been this easy since floor 20 or so.. but other than the difficulty its a great game.
Regardless of what many players say, it is the difficulty of this game that brings me back, if it were any easier i would have played it once and be done, instead it gives me something to work for, i love nearly impossible difficulties!!!
@Jimboby890 you probably have your dash attack with a yellow border around it as the warrior, this is something i had to figure out too, you sometimes have to click the dash symbol twice to turn it off
Another idea to possibly improve the upgrades pages right now is to add a tab for each type, so a tab with all the lemonade upgrades, then a tab for all the newspaper upgrades, etc....
Another thing i would like to add, that i should have said long ago.
From the very start the Developer of this game has responded to a lot of comments as well as taking our suggestions seriously and doing their best to add / adjust features that we have requested. So, Thank you ConquerMars for taking good care of your players ^_^
Thanks Kevin! We really enjoy reading what you guys have to say, and a lot of the stuff that we have changed and added are based on the feedback from the players. There's still a lot of stuff we want to add to the game and it's a lot more awesome to build it when you guys are enjoying the game :)
I don't know why everyone complains about the Super tank being too strong, honestly i have often thought they are too weak, every time an enemy spawns one, i have little to no trouble taking them out. it only takes some laser drones, or a few nukes.
I do not know how difficult it would be to add any of these features but here are some ideas that would help keep game play have more variety and keep it fresh and fun longer: #1 Buildings with specific functions that can be captured. for example, a building that produces a Battle tank once a minute for the owner, or provides extra income, or provides a nuke once every 2 minutes etc... as well as map options that connect with those that could control how few or how many you wish to have on the map. #2 Different game modes such as " no nuke mode " or a " king of the hill " mode where you must capture a certain building and hold it for 5 minutes to win, the more variety in game modes the better! i have more ideas, but this is already getting very long, so i will leave them for later ^_^ Thanks for reading.
Hey Kevin. Thanks, that's some really great suggestions. I think the buildings with specific functions could give a lot of variety to the game. But I think it'll have to wait until I make a map/level editor :) Good ideas with the different game modes, something like that is on the todo-list.
@ConquerMars in reply to the update. I have noticed a great improvement in the games being started getting full members and no more people switching teams randomly, although some problems still exist, it is a great improvement, thank you ^_^
Thanks, glad you like the changes! We just released another new version, this time with trial units. Let me know if you have any other ideas for the game :)
@ ConquerMars & Infectorpp : Thank you both for reading and giving a reply, as far as somebody Never pressing ready, why not have a kick button for the host? or a timer that begins after the game becomes full, say.. 30 seconds, then anyone who has not clicked ready will be kicked. just some more suggestions. but if we all think about it like this, we may be able to come up with a good solution ^_^
Great game, but inconsiderate players make it very difficult to play at all, for example, I will join a game lobby for a 4v4 match with 4 players already in it, when I enter the 4 players are already on one team, and me alone with 3 other empty slots / AI, then they start the game without waiting for me to get allies, this happens in a very large % of games and has made an otherwise very fun game very frustrating. My suggestion for fixing this is a " ready " button while in the waiting room, this would prevent them from starting a match before everyone is ready. hopefully that all makes sense, and thank you for taking the time to read it ^_^
[UPDATE]
I have changed it so only the game host can arrange the teams, and the host also got some quick buttons to do ffa or teams. The timer has also been increased to 10 seconds before a game starts, and the host can still change the teams in that time. Hopefully that works better?
Love the idea ^_^
This game still needs a lot of work before it will be great but if i ever see a "match puzzle defense 2" I would certainly give it a try ^_^
Yep, it's a really good idea and it's something we're planning on making :)