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Game comments and reviews
Feb. 25, 2017
How do I use the 14x9 board? It cuts off the bottom 2 rows and right 2 rows.
Jun. 07, 2016
Laggy controls. I move the mouse. 0.5 seconds later, the paddle moves. It is very disconcerting. Also, worse, when on low sensitivity, it becomes almost impossible to get the paddle to the edge of the screen.
Jan. 15, 2016
I find even the fully upgraded H5 Hornet Hull to be worthless. I can get further in both Green and Red planet if I choose another hull. Literally any other hull, I can get just as far, or further, than with the H5.
Is it even possible to get to 1000m on Green Planet? I have nearly everything maxed out, but I guess even the candy drill needs to be maxed...
Apr. 20, 2015
I find it very slow. Animated nicely, and not laggy, but every move is a crawl. Wait to shoot. Wait to get shot at. Most of the time everyone is just standing there waiting.
Jan. 06, 2015
If you've already beat 3-X and want more challenge... try doing it with your eyes closed. I haven't managed it yet.
Jan. 04, 2015
Eh, it was pretty fun, until my auto-aim selection chose me as the target, dead in one hit... I don't think it should be too difficult to add some final check, "Are you sure you want to do this? It will kill you." Because really... I don't think there is any reason in this game to commit suicide...
Dec. 11, 2014
I just realized that the description touts this as the second hardest one-button rhythm game. What's the first hardest then? (I would like to play...)
Jun. 03, 2014
Why is speed in units of miles per hour, when distance is in units of meters?
Jun. 01, 2014
I decided to buy this game on Steam because of the release here. There are a lot of incredibly difficult levels... and that makes them really really fun. Thanks for making the game, and having a Kong mini-release.
Mar. 26, 2014
I absolutely need to see how much damage I'm doing. I am certain that my missile weapons are FAR weaker than the enemy missile weapons, and my beam weapons miss, or do very little, very often. I know this because I purchased 5 6-slot missile launchers. And they would either miss, doing no damage, or hit, and do maybe 9 damage per missile. While their single missile does upwards of 100 on occasion. So I threw away all my missile launchers after using up the 1000 missiles I bought. Bought 5 battle lasers. Suppose do to 100 damage each. Instead, it looks like they're doing maybe 200-250 total. Better than before, but misleading from the actual numbers.
Feb. 24, 2014
It is really bothersome to have to click to switch. I'd prefer a key press, but I think some of the levels are designed around the click-switch...
Feb. 22, 2014
Suggestion to reduce lag: Don't render the boards which we aren't looking at. And possibly don't simulate them at all.
I don't really like it that I can end up with a difference of 9000 DPS between two different boards when they have the EXACT same upgrades.
Feb. 10, 2014
This game is absurdly annoying. Can't believe I wasted 10 min on this.
Feb. 08, 2014
Game ran smoothly first time I played, but after I loaded a save, the academy area is quite laggy.
Jan. 17, 2014
Funny bug - if you have over 1000 jellies in a single location, and try to double click to send all, instead you only send 999 and lose the rest.
Jan. 10, 2014
Hidden treasures? They're wherever you want them to be! Just visit a random empty square, get the treasure, and it tells you were the corresponding component is. There is no way that I "guessed correctly" the first time for all the hidden treasures. Can't get the treasure from the boss? Don't pick up the key first then.
Dec. 05, 2013
My least favorite part of this game is the slow motion. I like going fast, not slow.
Nov. 15, 2013
I thought the game was a bit easy. Never replayed a single level, had all weapons bought and maxed, all armor, all side upgrades by lvl 13, never died a single time. And for those complaining about the boxing gun... if you are ever using the boxing glove for more than 5s without switching to a drop, you're doing something wrong.
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