Seems a lot like the app (thanks for that, Humble) except with a gems system to make you pay for the extra puzzles. All you really get out of this is a fancy planet. And why do they call it "Blitz"?
I tried two games just to see how it would go. My opponents sank all but one ball and four balls while putting the cue ball on a lousy position on their first turns. Making a badge putting normal people up against these kinds of players is one of the dumbest things yet on this site.
You might want to put a description of the spells into the skill tree screen. Some are self-explanatory, but how many people will know that Transmute turns items into artifacts until they get there?
The movement pathing isn't too bright. I had the king swearing that he just couldn't reach this space, the best he could do was one next to it, so I moved him in a couple of movements to reduce this difficult calculation. He got there just fine.
This game seriously needs chests to be possible more often. I've tried to open five so far, and every time one color has had five or six panels spread across the map so I could get at most two of them next to each other.
Just a warning - I should've gotten the badge some time ago, but I'd been closing the window between days instead of staring while I waited for upgrades to finish. It took me a while to notice that I was still under 20 built/upgraded while having multiple level three and four pieces of furniture.
Is seems like the best group of upgrades is the orc line... but isn't the rate of fire bonus useless to crypts, since they don't regenerate faster because of it? And what about the demon temples that fire constantly, for instance every single one of the maximum upgrades?
The second page of the journal could be a lot more obvious. I never would have realized it was there if someone hadn't told me, and without it there's no way to know what to use for a potion.