Bug - if your highest block and lowest block are fair enough apart that there is no border on the lowest (about 15+ levels), the fuser goes back to a 10 second timer. This is a problem.
Looks interesting enough that I'd try it, except one little problem. Boobs creep me out. Seriously, I'd be picking what deck to use based on who has the most ignorable rack. You might wanna consider the option to disable character portraits or have alternate male ones.
One issue - Circlet of Consistency is bad in every regard. In addition to the SP nerf, the fact that you can still trigger adjacent spells makes the second effect a negative one too as it makes it near impossible to Phantom Cast Dark Ritual. This talent needs to be reworked entirely.
What up with the pepperonis falling from the sky? XD Also, gobcoin donation unlocks a statue (I assume, there's a hint for the statues that makes me strongly believe.)
Balance is off. I gave up at level 11 because I see no way to win against the spawners. About the only thing I didn't try that might work is ranged zerg. Either way, my interest is no longer high enough to bother trying it as the gameplay is too straight forward.
Gameplay is... unengaging and underwhelming, just seems like a grindfest. Combine this with the fact that the premium is shoved in your face all the time, and I've given this a 1/5.
As a note, I would actually consider the buildprint Fear Tactics to be a bad thing - less enemies means less gold per wave, unless the gold of the rest is raised to compensate (in which case the tooltip needs to say so).
Update on previous comment - reloaded, started guy on starter stuff, but because I was partway through the level it bugged it out. Additionally, consumables aren't disappearing at 0 naturally.
Don't know what to make of buffing charms and the enchant spell or if their even doing anything, that needs more info/clarity. Also, it's vital that your first character be your mage right now, otherwise you don't get a starting spell, which REALLY gimps them. My mage is dying multiple times in the first area for this exact reason.
All 20 balls and no ending. Also, needs a mute button. You wouldn't think so, given the shortness of the game but I'm now stuck having to either leave the game and music running while I do other things hoping the ending starts and I get my badge, or doing the whole thing over again. Not a HUGE issue, but an issue nonetheless. We'll call it an exaserbating issue.
Another peice of info that people might find useful... HOW TO EXIT A MATCH! I sat through an entire match trying to figure out how to do this and finally lucked upon it. (Esc key to the main menu, there's a button you have to hit, FYI.)
Added a very quick text after battles that shows the remaining amount on the Idle. :)