Elixir of Life was a lot of fun. =)
b,3,11;c,1,9;b,7,9;c,13,9;b,10,11;m,7,5,90,3,cddrruorrwwu;m,1,5,270,3,cllorrwwwwww;m,13,5,270,3,crrollwwwwww;m,13,11,90,1,wwwwjcrolcrolwwww;m,1,11,90,1,wwwwjclorclorclor;m,4,9,180,2,wwwcdloruwww;m,10,9,0,2,wwwcdroluwww;m,6,11,270,1,wwwwjolc1www1wwwr;m,8,11,270,1,wwwwjorc22wwwwwwl;
Stop complaining about randomness, people. It's getting old.
I recommend an impossible badge for all 120 awards, if Kong is willing... it takes a LONG time, and there are some serious challenges! Up to 105 right now...
Hey - people who are claiming it's rigged. It's not.
And when you complain, it makes you look really, really stupid. Just a friendly FYI. Try playing some more, and getting better.
Excellent game. Feedback on movement would be good... say, a yellow outline showing how far your block will go when you release the pointer. That would ameliorate a LOT of complaints, I think.
No wonder no-one knew about the 'm = mute' idea... it's buried in a lot of similar-looking text. Maybe you should separate it visually... give it its own area on the title, boldface it, or make it a different color.
Too glitchy - hangs up for JUST a moment, and by the time the 'hang' is done the character is sometimes across the 'hit' zone. Buttons pressed while it hangs don't register.