One of the few idle games to let you idle when not even present. This is like, the next anti-idle if the dev cares enough to put that much work into it. I dig it, trying to see how far I can go before it becomes an endless gold grind, lol
It's odd how I always manage to come back to this game. After it's release, any time I'm on Kong and not really doing anything, I'm grinding this game. It's weird how it's so charming, but so, so simple. It might be just the right amount of mini games and micromanaging that comes into play. So well done. Flash games need to look at this as some kind of motivation
This is the kind of stuff I'm going to schooling for. Easy, fun, relaxing games or easy to use apps (just coding in general, really) some that can suck you in. Well done, just needs better AI.
What I want in a game like this isn't a good story. It's to have a variety of things before me. While it's cool you implemented other game modes, the armory is severely lacking. I suggest you upgrade the armor and bring in new things. It'd make working for them a lot easier
Dev's really need to start stepping there game on Kong, I mean don't get me wrong one thing they've always knew how to do was keep up with demand with out ever not meeting any set standards. But most of the games on here are starting to focus around one specific thing whether it be TD, or some strategy game or along the lines of a pixel game and one of the only reason some games this last year and up coming year that I've seen has only gotten attention due to the Kong API that they have installed within the game. You broke some major standards and I say this because playing games like this is a bitch on my laptop, but I can skate by just fine on this particular one even when it starts picking up. You did an amazing job especially with how good this game flows and it doesn't get boring fast, well done man this is definitively some thing to build a name off of if you haven't had any other titles out there. 5/5, I was blown away and that's hard to do with a critic much like myself.
Guys upgrade the resistence and protection first then worry about your fire power, I max 500 and I'm not even done upgrading, it's a matter of waiting and going and not rushing
And I am here to write another comment to correspond with that last comment and say that we can bring the wall of awesome back by not letting such fails make us go silent and troll usV
"Oh hey a totally obvious dead body that looks like the dude I'm supposed to be guarding and a blood trail that leads to a pile of boxes that isn't convenient at all, should I follow it and maybe shoot the guy who killed my boss???" ".....................Nah"
Good original design for a game, I say 3/5 for that, what down grades the game is the jumping, and repetitive time that I have played, by the time I hit level 10 I knew that it was like that, so I mean over all 3/5 good job though for an original design
Not to bad, overall design was good, has potential for a remake, or a sequel, it's pretty neutral balanced and by the time you hit world 3 you should have enough dig to go in and wreck some stuff up, so it wasn't bad at all and love the themes
I like how they complain about the comments and down rates anything ''inappropriate'' but a simple ''hi'' gets like 200 ups.... Guys either deal with the comments or just shut up because the comments being ''priceless'' to you might be crap for some one else so stop complaining cause you'll never win..
prexen <-- speechless. +5 to you.