King_Lem's Comments

Game comments and reviews

Hammerspace

Sep. 08, 2021

1

I'm not able to get the Neapolitan bonus. I tried Chocolate, Strawberry, and Vanilla, but that order didn't work. I also have a Strawberry surrounded by Vanilla on the left and Chocolate on the right, but that is also not working.

Kill the Heroes

Apr. 02, 2012

3

I noticed that money spent on upgrades is not redeemed when defenses are sold. Is this intentional?

The King's League

Oct. 02, 2011

-4

Fun game. I just wish I could set training order for my standby characters.

Controls are counter-intuitive and not very user friendly. Make the dog only turn around instead of moving forward when a direction is pressed, and allow for the buttons to be remapped and you'll have something worth talking about.

Dungeon Developer

Dec. 18, 2010

2

Please add an option to turn off ALL hints and tutorial pop-ups.

Take Something Literally

Oct. 10, 2009

0

First!

Hedgehog Launch 2

Jul. 25, 2009

0

Man, I can hit the moon on day two, but not Mars on day three. That one's tough.

Frontline Defense Beta 2

Mar. 19, 2009

0

One thing that I noticed (besides the buzz sound at the end of the level even when the game is muted) is that the support towers don't show their effects on towers that are in range after they upgrade that weren't in range before the upgrade. They only show this difference after another tower has been placed.

Pointless

Jan. 02, 2009

0

Items are not conserved between lives. That will need to be fixed.

Replica

Jan. 02, 2009

0

Not a bad game overall 3/5. Good job.

Ninja Pop

Jan. 02, 2009

-1

This is just pretty much balloon pop with an asian theme. So...no originality. =/

Ball Pusher 2

Dec. 31, 2008

0

Frustrating, but if you pull the balls, then it's a lot easier. It needs more incentive to keep playing other than some high score, though.

Mouse in Danger 2

Dec. 31, 2008

0

If you hit one lightbulb before the other turns off, then the seond one will not take effect. Try to fix that. Also, don't make your main menu automatically open up a new tab, that's just annoying.

Aether

Dec. 12, 2008

0

MOAR!!!

Flash Warrior

Oct. 05, 2008

0

Needs collision detection work. Also, additional features would be nice, a mute button, for example.

Banish Land

Sep. 23, 2008

0

ad fail

Aether

Sep. 12, 2008

0

Aether 2, plz?

FWG Bridge 2

Jul. 26, 2008

0

Haha! I got past all 8! Hint1) Triangles Hint2) watch for weak points Hint3) The struts only bind to other struts on the end points (the circles)

Kongai

Jul. 26, 2008

0

This game needs a function to drop the opponent if (s)he isn't playing any more.

Kongai

Jul. 10, 2008

0

It's fun, you definitely need to watch the cards your opponent has in order to play yours to their best ability.