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King_Lem's Comments

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Hammerspace

Play Hammerspace

Sep. 08, 2021

Rating: 1

I'm not able to get the Neapolitan bonus. I tried Chocolate, Strawberry, and Vanilla, but that order didn't work. I also have a Strawberry surrounded by Vanilla on the left and Chocolate on the right, but that is also not working.

Kill the Heroes

Play Kill the Heroes

Apr. 02, 2012

Rating: 3

I noticed that money spent on upgrades is not redeemed when defenses are sold. Is this intentional?

The King's League

Play The King's League

Oct. 02, 2011

Rating: -4

Fun game. I just wish I could set training order for my standby characters.

Escape from Puppy Death Factory

Play Escape from Puppy Death Factory

Aug. 26, 2011

Rating: 2

Controls are counter-intuitive and not very user friendly. Make the dog only turn around instead of moving forward when a direction is pressed, and allow for the buttons to be remapped and you'll have something worth talking about.

Dungeon Developer

Play Dungeon Developer

Dec. 18, 2010

Rating: 2

Please add an option to turn off ALL hints and tutorial pop-ups.

Take Something Literally

Play Take Something Literally

Oct. 10, 2009

Rating: 0

First!

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 25, 2009

Rating: 0

Man, I can hit the moon on day two, but not Mars on day three. That one's tough.

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 19, 2009

Rating: 0

One thing that I noticed (besides the buzz sound at the end of the level even when the game is muted) is that the support towers don't show their effects on towers that are in range after they upgrade that weren't in range before the upgrade. They only show this difference after another tower has been placed.

Pointless

Play Pointless

Jan. 02, 2009

Rating: 0

Items are not conserved between lives. That will need to be fixed.

Replica

Play Replica

Jan. 02, 2009

Rating: 0

Not a bad game overall 3/5. Good job.

Ninja Pop

Play Ninja Pop

Jan. 02, 2009

Rating: -1

This is just pretty much balloon pop with an asian theme. So...no originality. =/

Ball Pusher 2

Play Ball Pusher 2

Dec. 31, 2008

Rating: 0

Frustrating, but if you pull the balls, then it's a lot easier. It needs more incentive to keep playing other than some high score, though.

Mouse in Danger 2

Play Mouse in Danger 2

Dec. 31, 2008

Rating: 0

If you hit one lightbulb before the other turns off, then the seond one will not take effect. Try to fix that. Also, don't make your main menu automatically open up a new tab, that's just annoying.

Aether

Play Aether

Dec. 12, 2008

Rating: 0

MOAR!!!

Flash Warrior

Play Flash Warrior

Oct. 05, 2008

Rating: 0

Needs collision detection work. Also, additional features would be nice, a mute button, for example.

Banish Land

Play Banish Land

Sep. 23, 2008

Rating: 0

ad fail

Aether

Play Aether

Sep. 12, 2008

Rating: 0

Aether 2, plz?

FWG Bridge 2

Play FWG Bridge 2

Jul. 26, 2008

Rating: 0

Haha! I got past all 8! Hint1) Triangles Hint2) watch for weak points Hint3) The struts only bind to other struts on the end points (the circles)

Kongai

Play Kongai

Jul. 26, 2008

Rating: 0

This game needs a function to drop the opponent if (s)he isn't playing any more.

Kongai

Play Kongai

Jul. 10, 2008

Rating: 0

It's fun, you definitely need to watch the cards your opponent has in order to play yours to their best ability.

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