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Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Oct. 07, 2007

Rating: 0

The controls are very awkward in that if you are trying to get Fred to move in any extreme direction you end up moving your cursor out of the game, and lose control.

Micro Olympics

Play Micro Olympics

Sep. 29, 2007

Rating: 0

Not only should there be a continue point, but there should also be a mute button. The sounds in this game are annoying.

Rhythm Fireworks

Play Rhythm Fireworks

Sep. 23, 2007

Rating: 0

The arrows being counter-intuitive is definitely a minus.

Orbular

Play Orbular

Sep. 10, 2007

Rating: 0

Mute button please!

The Last Stand

Play The Last Stand

Aug. 04, 2007

Rating: 0

Also, seeing as we'll be playing this game a lot to get the badge, a mute button would be a GREAT thing to have.

The Last Stand

Play The Last Stand

Aug. 04, 2007

Rating: 0

Needs a way to track your headshots in-game

MindScape

Play MindScape

Aug. 04, 2007

Rating: 0

Constantly losing control of where you were walking in the last level was annoying, and it'd be nice to know how many more of what items there are left on a level, as well as how many levels there are in a world. Also, I'd like to be able to backtrack from the end of some levels, which isn't a possibility most of the time.

Caravaneer

Play Caravaneer

Jul. 15, 2007

Rating: 0

The game is fun, but is far too slow paced, even with all the settings switched to fast. Other than that, I love this game!

Nuclear Eagle

Play Nuclear Eagle

Jul. 14, 2007

Rating: 0

I really enjoyed the game, but I was constantly clicking/dragging outside of the game area - I ended up dragging other windows up into the game as a result (not a huge issue, but an issue nonetheless) I'm not sure why I did, I think it may be due to a sense of nonresponsiveness to the bird moving (trying to move quickly down, but not moving quickly enough). Aside from this, the game was great!

Streamline

Play Streamline

Jul. 12, 2007

Rating: 0

This game is awesome, but you need to fix the part of the game where projectiles remain even after flying off the screen, and when you get a game over.

Orbular

Play Orbular

Jul. 12, 2007

Rating: 0

The game isn't so much of skill as luck, which makes it challenging in a not-so-fun way.

Red

Play Red

Jul. 01, 2007

Rating: 0

I noticed while I'm playing that there's a certain circle that actually speeds up as you shoot it. It doesn't deflect or slow down, it comes FASTER. Big problem.

Red

Play Red

Jul. 01, 2007

Rating: 0

The game is fun, but not very dynamic, and the miniturrets are more of a pain than they are helpful - they waste ammo being defended.

rotaZion

Play rotaZion

Jul. 01, 2007

Rating: 0

It's slightly addicting, but not very "fun" in my book. Either more powerups total, or more occurences of them would help a lot. The game is truelly on luck, but there is some skill involved.

Luminara

Play Luminara

Jul. 01, 2007

Rating: 0

This game is awesome in every way, the only problem I can even come up with it that I lose my cursor in all of it! Aside form that little gripe, this game is GREAT!

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