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Perfect Balance 2

Play Perfect Balance 2

Dec. 20, 2010

Rating: 1

This sucks! I'm not going to play a physics game with no friction even for the Physics Pack.

Crush The Castle 2

Play Crush The Castle 2

Nov. 30, 2010

Rating: 3

Ballroom Dance needs to be fixed. It wasn't difficult, it was broken. I knew what I needed to do, but the acid kept leaving one person alive. Maybe it was that I wasn't hitting the exact right spot, but a level shouldn't require perfect accuracy.

Heir

Play Heir

Aug. 21, 2010

Rating: 0

I thought the movie parts with the king really brought the game down. Shadow was great because nothing was specific; it was almost like a dream. The animation during those parts was terrible in comparison to the game, too; it looked like a cartoon on Newgrounds. This game would be much better with those parts redone to force less storyline and be more vague (visually, as well), but even just removing them completely would bring this game up.

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 12, 2010

Rating: -2

Not sure what the difference is between Brilliant and Excellent. Is it the amount of resources used? That's kinda bad, since I tend to use more earlier on before I know how I'm really going to do. However, I can just go back later, which I love. The game has some difficulty, but it's not terrible (though I haven't finished). So far, 4/5: I'd like separate music/SFX mute; the graphics are about 85% good; and ninjas do seem a little unbalanced, because sometimes an otherwise good build might get screwed by the 5 second invisibility.

Stick Hero 3

Play Stick Hero 3

May. 07, 2010

Rating: -4

Am I supposed to do anything? This is awful.

Ultimate War

Play Ultimate War

May. 05, 2010

Rating: -1

The graphics are very ugly and the interface is unfriendly. By the latter I mean it never tells you what units you have; you have to learn simply by seeing what is created when you train new units. But then battle comes around and the units are slightly new, and you have to just figure it out again. The battle, though, was really bad; there's nothing exciting happening, and "controlling" it is a waste of energy, especially considering how difficult it is. Also, battering rams are awful. They don't really make a difference in a fight. 2/5 for a good concept. One thing that may be a bug - if newly trained units can't act on that turn, that's fine, but shouldn't they be able to defend their territory in an invasion? It's very frustrating to build 5 units only to completely lose them because the enemy attacked while only your skeleton crew was "active."

Screw the Nut

Play Screw the Nut

Apr. 19, 2010

Rating: 0

I got too bored to continue at level 22. I should note that I wasn't bored at all until the cannon was introduced.

Creeper World Training Sim

Play Creeper World Training Sim

Apr. 13, 2010

Rating: 0

Pretty fun, but it was extremely disappointing to have the first level be a second tutorial. The real problem is the story - it doesn't really make much sense. The conversation is really annoying and seems forced. Also, if the city contained the last humans in the galaxy, why was there a sudden report of attack on some far-away planet? That guy's family was already dead. Cut way back on the story and it'll be a more fun game, but the story is not good enough to improve on the enjoyment.

Miami Shark

Play Miami Shark

Apr. 01, 2010

Rating: 0

Haha, that was really fun! It felt like a shark version of God of War. 4/5; could definitely use some more features.

SteamBirds

Play SteamBirds

Mar. 19, 2010

Rating: 0

The game definitely needs some kind of customization, such as purchasing better planes and abilities, and picking how many/what planes to bring.

ClueSweeper

Play ClueSweeper

Mar. 18, 2010

Rating: 0

Sometimes red herrings get counted when a piece displays how many clues are adjacent. If this is intentional, then: Sometimes red herrings don't get counted when a piece displays how many clues are adjacent. This makes it difficult to play. Otherwise, the game's pretty good, although not very pleasing to the eyes.

Robot Wants Kitty

Play Robot Wants Kitty

Mar. 17, 2010

Rating: 0

Excellent game, but I was a little confused as to where to go after getting the Rocket Riser.

Civilizations Wars

Play Civilizations Wars

Mar. 16, 2010

Rating: 0

There's absolutely nothing innovative about this game. It's just features from others games on this site put together.

1066

Play 1066

Mar. 06, 2010

Rating: 0

I also noticed that the turn order is really screwed up. Sometimes a person will get two turns in a row at the beginning. I've lost battles because of this.

1066

Play 1066

Feb. 28, 2010

Rating: 0

Alright, once you figure it out, taunting is less dangerous, but morale still needs to be fixed. Also, archers need a lot of work. It's hard until after the first battle to understand how to use archers well, and even then shots that appear to be perfect end up "ok" or "poor," and some that look wild get you a "good" shot. 4/5 to not bring it down. Needs work, but I love the idea and it's implemented well enough for a first try. Another would be great! If another one is made, there should be more maps available. A new setting would also be fun. One last point: I would prefer to be able to attack vertically in melee, but I don't think that should be changed if you really like it in its current setup.

1066

Play 1066

Feb. 28, 2010

Rating: 0

Taunting BLOWS. In the first battle, I was up by over 1200 men. I sent my king to battle one of the earls. My king died, but the earl ran away in fear. Even though my morale was about 60 and my enemy's 39, my morale dropped so low from a king dying to WIN a fight that my most crucial Varyags ran away, and I ended up losing the battle to about 300 Englishmen calling me names. I was about to come and say what an amazing game this was until that happened. I'm going to give the battle one more try before I quit this game.

ImmorTall

Play ImmorTall

Feb. 28, 2010

Rating: 0

This was a terrible game. Nothing interesting about it, just stupidly exaggerated sci-fi morals. I was thankful to die at the end, because the alien was moving way too slowly, and there were no other controls. It was entirely left-right movement and watching stupid humans take an entire 3 seconds to mourn their dead family before moving along with the alien that got them killed.

Wake the Royalty

Play Wake the Royalty

Feb. 28, 2010

Rating: 0

I played the first one and it was pretty good. This one is awful. Way too much is dependent on exact placement/timing, so that having the correct idea isn't enough, you need to waste 15 minutes on guess and check, or give up because you think you must have the wrong idea. Yet some levels are completely the opposite, so easy you only need to use half of the pieces given. I was very disappointed after my enjoyment of the original.

The Battle

Play The Battle

Feb. 24, 2010

Rating: 0

Garbage. Enemies pass right by each other, and it's really boring.

One Button Bob

Play One Button Bob

Feb. 24, 2010

Rating: 0

Nevermind, beat it right afterward. Good game, but it seemed to me that the falling ceiling and the very end were much more difficult than the rest of the game.

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