Game is rendered borderline unplayable by a pop-up about a saving file error that keeps showing up every ten seconds. Sucks, because the art is great and the game seemed pretty good otherwise.
Splendid concept, iffy execution. The art is lovely, don't get me wrong, and there don't seem to be any glitches. However, first of all, monsters get sick far too often. If you aren't going to have a "heal all" button, at least make disease something a little less common, even if it means making medicine more expensive. Second, there are too many clients in the beginning of the game, and displeasing them causes reputation to drop too drastically; I don't mind losing because I actually screwed up, but I couldn't even buy more monsters without going bankrupt. I found myself not only unable to give them what they wanted, but unable to produce the necessary amount of monsters at all. All in all, it needs a bit of tweaking to balance it out. Great start, though.
Chaaaaaaaaaaaaaaaao! The person who made this has a twisted sense of humor, man. ;A; I was so shocked the first time I played it.
Naturally, I immediately showed it to all my friends. :D