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Game comments and reviews
Apr. 10, 2010
You should really work on the creeper concept. Sure, it kicked my ass at first, but I've been able to pin it down in every level. Not really that hard.
Nov. 29, 2009
How the hell do you capture a city?! Didn't you ever think of putting any good instructions in this game?
Oct. 29, 2009
Good, but short and easy. 3/5
Sep. 17, 2009
What the--?! This is probably one of the worst games I've played on Kong. By the way, just by putting a description saying that your gameis introspective and everything, which it is NOT, doesn't make up for the fact that you didn't put any effort into making a real game, instead of a crappy one level demo. 1/5, only because I can't give you 0/5.
Jul. 31, 2009
Next time you make something like this, go to Newgrounds and post it as a movie, because this is NOT a game. Speaking of which, how'd you get enough money to bribe yoru way to those awards? 1/5 (only because Kong won't let me give you a 0)
Jul. 21, 2009
Really great game. I don't see why people complain about the boss, which is incredibly easy and not hard at all (hint: HE USES A PATTERN!) I enjoy a game like this, with a huge map and much exploration, though usually in combat, though this style fits too. 5/5
Jul. 20, 2009
Interesting, but short. Meh, 3/5
Really good game. Needs more levels though. Oh, and it's REALLY stupid to have a game in which yo use a mouse but you have to use the spacebar for something. Ever think about just using the mouse button?
Jul. 16, 2009
The next time you copy a game, copy the good parts too. 1/5 (only because I can't give you a 0)
Jul. 10, 2009
Well, you ripped off Nano War, but left out the best feature. Oh, and you made it 10x harder. Which sucks, because Nano War had such a good difficulty curve, which your game destroys.
Jul. 07, 2009
Well, a good idea, but repetitive and too easy. I never had to use even one repair. Also, reinforced adamantium? Adamantium by itself is unbreakble, why reinforce it?
Jul. 03, 2009
Great work, both as a metagame, and a game itself! Keep up the good work!
Jun. 26, 2009
Hey, I want the few seconds I wasted playing this game? Yeah, I want them back. Work on your animation, drawing, get some decent microphones, and don't spam websites with this sh*t, OK?
Jun. 23, 2009
Well, it's obvious what you were trying to do here. Make a game that was unlike all the others. But, this only works if the game is GOOD. First off, attacking people in this game has the dumbest system ever. Second, all the maps look the same. Third, there's no depth or story in the game. Fourth, everything else is just plain awful.
Jun. 17, 2009
Good game, but glitchy as hell. Oh, and try to have fewer weapons and make them each more specialized next time. I can beat the entire game with the starting pistol. Nice to see that you actually spent a decent amount of time on one of your recent games. Everything from this to Sift 4 and Renegade was...bad.
Huge bug on the "blowing smoke" mission. Killed all snipers, won't say mission is complete.
Jun. 01, 2009
Clever? Not until you fix the gameplay. Interesting? Not until there's some clear goal or philosophical lesson. I'm going to give this game 1/5 just because I like the style and you can't die.
May. 31, 2009
Nice game, but I wish there were more stuff I could buy with my money...4/5
May. 25, 2009
Excellent, but next time you release a demo, put the word "DEMO" or "BETA" or something into the title! Because of that 3/5
May. 23, 2009
Just beat the game and I have to say that was the worst ending EVAR!X(
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