I left this running for 14 hours straight on silver(full museum). I got one upgrade and no mutations. I get ramping the progress, but that is way too much.
To get fast mode to hold w/o holding the spacebar: while holding down space, unfocus the game by clicking on another tab, in the chat window, or etc. Release the space bar and resume the game. It'll still be in fast mode.
Structure idea: Death Spire. It would fire random offensive powers in a radius around it. Level could increase the level of the attacks and the range in which they can fire.
More ideas: Mass selection options such as selecting connected blocks and adding and subtracting to the current selection. This would enable things like copy/paste, moving, mass painting, and mass deletion
What would be fun is a game like this mixed with a more mmo kind of setting where each person makes their own land with the things they create, and then we can interact with each other's lands
I'm sure it helps the game play for many of you, but the hints really got on my nerves. I would be trying to figure something out then it would practically tell me the answer.
I think it would make more sense if an executed team member didn't come back. On a similar note, gladiator costs should be dropped a bit as I have to conquer a city and a half to save up for one.
As it's been said, let the planets have more involved space flight. Habited planets could trade with each other, or even war with each other. Civilizations could colonize habitable planets, and explore any planet, etc.
This game does seem to have a lot of issues that can be learned from. I have to go over every pixel like three time before anything happens which makes the game too tedious.
Also there are points that make me raise my eyebrow, like why do i have to pay to use the payphone when i already have two cellphones?
Not a bad idea. It would actually be better than what I thought doing as 3rd building. I'll look into it too