Koipond's Comments

Game comments and reviews

Mytheria

Nov. 12, 2008

0

It's cute, but not very difficult.

Factory Balls 2

Nov. 06, 2008

0

I'm having a huge issue trying to pick up the balls on my mac 10.4.11 running firefox 3.0.3

To Mega Therion

Oct. 26, 2008

0

You're lucky. I've arrived in the blizzard in the middle of the night. I've got a black box.

Aftermath

Oct. 13, 2008

0

Blech. The Graphics does the game justice, unfortunately, the game doesn't do the graphics justice. Simplistic game play, bug on level two where I'm not able to jump over an obstacle.

Bandit: Gunslingers

Oct. 13, 2008

0

I actually really enjoyed it. The one life thing doesn't really matter when you have infinite continues and it doesn't affect your score. All around a fun little game.

pool

Oct. 05, 2008

0

Not bad. Simple graphically, but actually a pretty bit of fun. You might want to add things to this, maybe an angle line because your touches are very precise, but other than that I'd give it 3/5

*shrugs* Focus on damage and you pretty much win this game. I'm not too impressed.

Garden Inventor

Sep. 26, 2008

0

I'll take a pretty tower defense game. Doesn't do anything in particular different, but complete kudos for making it pretty.

Digit Twins

Sep. 26, 2008

0

I was never really able to tell what would make a match or not. I think you need to take this back to the drawing board. 1/5

Number Lines

Sep. 26, 2008

0

Step 1. That line that said good writers write, great writers steal doesn't mean you actually take the same game that someone else did, add a little bit of a useless twist and then put it up. I'm all for using Zuma like interface to do stuff, just make it something interesting. Step 2. When you do make a change, actually have it do something rather than having it be a distraction. 1/5

Work Experience Waiter

Aug. 05, 2008

1

Incredibly frustrating game. You wait for one point to spawn what you need and if it doesn't give you what you need to serve to the people you are totally screwed.

Typing Ninja Hunter

Jun. 14, 2008

0

I have a bug. I'm playing the survival game and I got a ninja with "OFFE" but for some reason I can't kill him.

Tactical Assassin 2

May. 19, 2008

0

I had a problem on level 9 as well. I shot everything, including the guards who I was not supposed to shoot and there was no effect. Nothing seemed to be affected by anything I did.

Skyro

Apr. 21, 2008

0

Not a bad game at all. It's really cute, but you need to push the theme a little more. I suggest you have sky pirate enemies and obstacles about. Something more than just point and aim. Though the snoring animation is a nice touch.

Coil

Feb. 04, 2008

0

This is absolutely brilliant.

Icescape

Dec. 19, 2007

-1

I agree with most that it was a really fast paced, excellent point and click game. However, the mini games do need a bit of clean up. There should be an instruction page, or a quick hint on how the controls work in order to get the mini games done. It was done on the safe, but the fuse box and the pressure valve left me trying to click and drag and it gave me a hard time. Beyond that 4/5

Against the deaD

Dec. 16, 2007

0

All in all an interesting game. The controls are a little clunk as sometimes it's hard to move and hard to know exactly where you're point at, in particular with the upper left, upper and upper right sections. Maybe an indicator would help with that part. Maybe make the game a little challenging. I'm assuming I had two chances per "row" to miss a monster before it got to me and I didn't even lose one, which -- to me-- means that the difficulty wasn't that hard. I wasn't sweating at the end. The "steampunk" kind of feel is rather interesting, maybe you should play that up a bit more. Instead of something like "poison" zombies, cybered up zombies might be a little cooler and keeping with the theme you kind of hint at. All in all 3/5

Food Stack

Dec. 05, 2007

0

This was a really pleasant game. The music fits, the game play is challenging enough for a simple concept! 4/5!