i can only assume that levels 22 and 26 has a few solutions since my setup didn't use some pipes and still worked. good game overall though with a steady progression of difficulty throughout, which is what i like to see in a puzzle game
I'm not sure why everyone is getting upset. max rockets and the distance trophy gets easy. for the hard i just did a handstand+flip. just have to get your height to about 400 while you do it.
really need to switch "cancel" and "ok". first game i've played in years with accept on the right and it just cost me gold. still five stars cause it was free gold, but i was saveing that and didnt really want to spend it on instantly upgrading skills.
"One of your survivors died of desease. If only we had a hospital!" its the dude reclaiming the hospital with one day left. I chuckled at the irony and put another on it."One of your survivors died of desease. If only we had a hospital!" Its the person i put on reclaiming it, again with one day left. O.O cursed hospital.
gotta say, kinda underwhelmed. now don't kill the comment just cause its negative, this is an honest review. First, energy. this would be a game to visit for 10-20 min a day then leave for tommarrow (unless you really love it then visit it constantly or even buy energy). second, theres the quality of the game. Much of it makes me think that it was pushed out early. Many small things could of happened to vastly improve experiance. The rollover menu to match everything else, smoother trasnsitions, matching font with the mood your trying to set, small things like that. The artwork is great and monsters are cute, but there aren't many selling points to this game. (yet) I hope to see it looking much better in the future and more enjoyable for nitpickers like me.
Narrator: "Your only choice is to attack first and obtain technologys along the way." Music: "WELCOME TO OBLIVION!" i didn't stop laughing for a solid minute.
Thanks you :3