Tip: While holding down left click, every right click you do counts as 2 clicks.
Tip 2: Hitting space bar counts as a click and works with tip 1. Triple the cash baby!
Can you make the xp bar glow a bit every second or every time you gain xp so its easier to notice? I doubt you can find a color that will work between grey lines and white boxes so this way it'll still have an ok color but be noticeable.
Beginning Tutorial Part 2:___
Smithing:
Click on your bag icon to open up your inventory and then click on the item you want to upgrade then at the bottom click on the anvil & hammer. Light and medium armor gain defense and hp, while heavy armor is protection and armor. Jewelry upgrades the stats they rolled. Also, once items go beyond +5 the extra stats they gain go up greatly.___
Title:
Doing certain things like 500 dmg in one hit, smith an item to +8, or many many other things will give you a title. Titles are a great way to increase your stats. In the beginning try to get the 'the reborn' title from rebirthing once, really good all around stats. Try to find one for your play style and try to unlock it.___
Shop:
The new shop that was just implement is a GREAT way to find some reallly nice upgrades for new players or later once you have a lot of gold to waste to gamble for a good item.
Beginning Tutorial:
Races:
Human have best starting stats for caster
Elves best for bow/xbow users.
Giants best for two-handed weapons.
Undead for people who like to critical, ok with all weapons.
Dwarves not much for stats but lucky, maybe good for finding better loot.
Age:
In the beginning select the oldest age. At age of 20 you can rebirth which will allow you to keep your skills, skill points (AP), equipment, inventory, and gold but will reset your level so you can gain AP much much faster so do it as soon as you can! The lower the age you pick the more stats you gain per level but its such a slight amount that it wont matter much unless you plan to go for lv 40+.
Skills:
Melee skills are great against mobs with 'the holy' affix since they arn't forced to hit for 1 damage.
Magic: The more you have equipped the less chance a specific one will go off but higher chance for a skill to go off over all.
All skills gain an extra effect(s) or gain a huge bonus every 5 levels.
Finnnally completed the game with all 15 teddies... I still have 0 clue how the hell I did level 14 lol. At least level 15 is fun, all ways moving and multiple ways of getting around.
It was too hard %) We do not plan to add hard mode... Maybe in a sequel ;)