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Mar. 21, 2024
There's also a weird, but helpful, bug where clicking any type of reward (whether from prestiging or the bonuses from finishing a run) can be applied multiple times if you click the button quickly enough before it disappears. The frame window is really short, and I could only get 2 presses out of it. Still, double the bonuses means less time spent on this less-than-mediocre game.
My strategy for the mid-game was grinding runs 1 and 2 until I could comfortably do run 3, and then grinding run 3 over and over. Eventually, run 3 took about 15 minutes to complete. I did run 4 occasionally, but the actual ROI compared to grinding run 3 was NOT worth it. When I was ready to tackle the hard badge requirement, I did run 4, and then I got a lucky roll into run 7. I never did any nature rune runs, but that might have been a mistake, idk. 200-300 rune goal runs are eventually quick (15 minutes), 400 rune goal runs are long (1+ hour), and 500 rune goal runs are extremely long (1 week+).
I finally got the hard badge. This should have been an impossible badge, or the requirement should have been far lower. That took way too long. Over a month, easily, with some dedicated grinding sessions. As other people have said, this game has scaling issues. The first runs take a long, long time, and then they start getting faster. Focus on "gain X% more mana from Y runes" and then cost/income prestige. I finished the hard badge on the 500 Deep Runes run, and my end bonuses were about 2k% in both income/cost prestige, and about 3500% in all rune income for the first 4 runes. Never playing this game again.
Mar. 12, 2024
@Winrost It's the latter. The easy badge requires you to get 100 magic runes in one run.
Aug. 25, 2011
I hate how the developer artificially raised the cap on the AI's speed and acceleration. It's making very difficult levels like Craggy Peaks incredibly frustrating and anti-fun.
May. 19, 2011
Press F12 and then turn the music and sound off as your mute button. Are people really too stupid to look for stuff sometimes?
Mar. 05, 2011
I really like the game a lot. Great work on it. I would also appreciate a counter that states the max amount of squigglies that you can get in one playthrough, though.
Feb. 14, 2011
Good riddance, game based purely on luck. No more dealing with your trash. :D prepared for incoming downvotes
Feb. 13, 2011
Gotta love how often this game freezes. <3
Dec. 22, 2010
Well done and very nicely made, but it's too hard for me. I won't downvote it because of that because that's just a personal issue, so 5/5.
Dec. 19, 2010
@coolmike13: Clearly you don't understand the definition of "free." According to Dictionary.com, "free" means "provided without, or not subject to, a charge or payment." See the "not subject to" part? You don't HAVE to pay. It's not a scam. inb4downvotes
Dec. 16, 2010
I don't like games that are this wide. I have to scroll to look at chat. Not cool.
Dec. 14, 2010
@numberone111 I'd vote + usually, but claiming that bontegames is discriminating against colorblind people is a pretty stupid statement. Anyway, this game looks cool. Hopefully it will stand up to its reputation.
Dec. 07, 2010
Pretty much the easiest hard badge ever. I got all three at once on my second go. Well made, though!
Nov. 10, 2010
For the hard badge, boost gates are more of a hindrance than a benefit. That's not cool. :( Actually, throughout the entire game, the only use they have is propelling you into other aircraft.. who'd have thought?
Nov. 07, 2010
I had no problem with my agile stark build until the last fight. Oh wait, half the time I hit for absolutely nothing, while he hits upwards of 130 WITH a stun included. If I do hit, cool, 1 damage. Maybe I can wittle him down slowly..? Oh, right, 5 hp regen per turn with high armor. How frustrating and anti fun.
Nov. 05, 2010
I think the stamps are broken... I've achieved some of them half a dozen times and have not been reimbursed in game for it. I'm now stuck at 4.
Oct. 31, 2010
what
Sep. 19, 2010
This game sucks up way too many resources on my computer, and I get terrible lag spikes on low quality. That's ridiculous.
Aug. 18, 2010
Insane lag generated by I don't know the hell what, but it causes me to lose a lot. Fix it or it stays 1/5 permanently. This ruins the game greatly.
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