Completed the game, nice idea. Would be nice to have a way to get more seeds other than low chance from spies, maybe as a chance appear in the trade shop.
Also, correct me if I'm wrong, but is it worse to make spaceships, over the 3 components to make them? the other three items are 750k + 1.2m + 2m = 3.95m to sell, where as the spaceships are only 3m resulting into losing out on .95m per one you make.
Game has a decent concept, but is way to slow of a grind. Halfing or quartering the needed SP required for skills wouldn't be enough, consider ÷10 for SP. KP is still slow, but not as bad, maybe only halfing would be substantial. VP seems fine as is.
I see in the patch notes, Fixed music mute not saving bug, but I always mute the music, and have to do it everytime I refresh the browser, or even when I portal. It never saves as muted, It's getting kinda annoying now.
Great game until level 500, completely loses it's appeal at that point with how long it is to level. Even level 499 to 500 doesn't take long with good gear. If you do not auto level, it doesn't take long to regen the amount needed and sitting in chat have a convo is enough to entertain whilst you regen, but at 500, the exp needed to level is unbelievable in comparison, and means you have to wait a good few hours to regen which chat can't entertain.
Before 500 9/10
After 500 3/10
Game is good until you get to the point of buying guns. at the start, pistols v pistols, it's about who's the better player. Son as you get to having your own guns, it's all about who has the 1 shot kill and all spary and pray gun, no skill required.
Glad you like it! And you're absolutely right, the Space Ships were stupidly unbalanced. This is fixed in the newest update 0.2.3.