Way too easy, far too much like In Company of Myself and the idea of level objectives changing feels like it was grabbed from One More Level. As well as that the falling death was way to unforgiving in areas it didn't need to be.
Well this game was a little naff. The underlying message is good, but way more thought should've been put into the actual gameplay. The controls are sloppy at best and severely lacking in any good gameplay.
@poprocks4 Why did you have to type that like a moron? No one knows these things but they still happen. Could it be perhaps be because there is a high demand for them?
some of these challenges are based far too much on luck =[. How the hell am I supposed to beat some of them when a tommy gun will kill me on first round if i'm not given a healing card.