Getting bored now, to advance I have to do PvP as a mission. Seriously, if we all had to get our daily egowanks, this would be fine. Thankfully I don't, so thanks for the time well spent over Christmas, good luck with the game.
Lvl 9 The Border, starting with 0 lives; game over before it even starts. No point in playing this any more, as there is no lvl select. Sadly nice game, let down by the glitches.
This truly is an idle something. It can't be called a game, as games involve skill, accuracy or talent. This has nothing, that will challenge you in the slightest. Start it, open a new window/tab and go do something a little more worthwhile.
Pretty good game, but way too easy. Machine guns are overpowered, couple of those upgraded and you will have no problems with any of the levels. Finished level 7 with a score over 50,000, could have been more; but I was busy doing something else while the game played for me.
Very tough and challenging game, even though it is hard; there is an element of playability that keeps you wanting to play more even when you get beat repeatedly.
4/5
Ok the problem with this game is not the enemies spawning on top of you, the problem is that the scrolling screen is not fast enough. Try staying in one place, just shooting anything that comes within the field of vision. You will have generally plenty of time to deal with each threat. Start moving to collect pips and your dead, as you can't see beyond the edge of the screen; which is moving slower then your fighter is. So your fighter will generally reach the edge of the screen before the scrolling will kick in. Hench it looks like an enemy 'spawns' right on top of you, when really it spawned out of your field of vision.
old concept with a new twist. Sadly its more like spot the difference when higher levels give different variations of the same aliens. Can be difficult to quickly look for the differences, which spoils the game slightly. Not bad effort though and worth playing a couple of times at least.
3/5
Frantic, non stop action; sadly a little too frantic for this to be an enjoyable game. Ignoring the touchy update comments of the developer, there could be be some 'modifications'. Get rid of the Q button to enter shop, make it a stopping point instead to break up the game a little. Incremental price increases just annoy the hell out of me, especially as the only way to keep your health up is to buy health. Attrition will take its toll sooner, rather then later when increasing the price. Hence the 'hard' comments from the players of this game.
Frustrating, annoying and in need of work. Speed of the attendant is slow or dead stop, when compared to the speed of the pumps; there is little time to amble from the red and green pumps to the store. Fetching items one at a time, is annoyingly frustrating when they are for the red/green pumps; especially if you have the use of only one hand. Free car wash, use of this is what? All it does is suspend the anger level of the driver, doesn't improve it any. Overall nice idea, but sadly needing work to correct some problems.
2/5
Shoot, shoot, shoot, move a few times and sleep. Nice idea, just not working for me; repetitive with very little incentive to continue playing the game.
1/5
Had another go, this time adding mines as soon as possible. Also added a double turret and 2 single turrets, lasted longer; but price increases on basic things like power and food are the killers in this game.
A game with some potential, but needs to look at the progression of the game a lot more. Barely able to stay ahead of the food production, at the sacrifice of being able to repel the invaders with better weapons. Had 4 laser turrets, 3 power and 9 farms, yet still couldn't feed the people fast enough. Maybe something like a silo for excess food or just stop the price from going up with each purchase of a farm.
2/5
Bored with this after 2 levels, though this is not an indication of the designers; more that these types of games are boring as hell. Reasonable game overall, the waiting times *between* levels didn't help to keep my attention either. Cut out the flashy graphics and just lay out the grid in one go. Having is 'roll across the screen, looks nice; but doesn't do much to keep the attention after the first level.
2/5
Well with average IQ, I completed it. It is beatable, if you know how to play Tic Tac Toe - i.e. not the middle circle on first move.
Good game, the only level I had problems with was 24; but got past more by accident then skill.
Thought this would be great, but sadly not living up to the potential it could have. Maybe work out the kinks for the next version, but good effort anyway.
This must have been a tea break project of the EA staff, if this is the level of thought gone into this travesty. I'm not good with platform/side scrollers, but the first and second levels were just way to easy; while the rest I didn't even want to play any more.
Thanks for help. I'm fix it. Also, you can buy more lives on Talent screen.