i have found two bugs:
1: in the PVP, if you kill one of the hero opponents on the turn 0 with the first card played, the player timer start from 0 and turn don't pass on till next card
2: in all kind of match, if you turn up the speed of the game on 3x or 4x speed, some ranged attack doesn't makes any effects for both the players (like some kind of scattered effect that doesn't impact on the target)
I don't know what you have done but has been passed just 4 hours since my last connection and the result is this:
"An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: Assertion failed: s_GlobalMetadataHeader->sanity == 0xFAB11BAF, at: /Applications/Unity542f2/Unity542f2.app/Contents/il2cpp/libil2cpp/vm/MetadataCache.cpp,154,Initialize at jsStackTrace@blob:http://game208033.konggames.com/5cf1ab7e-2cde-4de2-bbdd-54cc32896181:1:22715
... and blablabla"
Thanks for the attention