Despite my Government District and Floating City being my only Sectors with a processing speed slower than 1 second, ever since the latest update, I have not seen any breakthroughs except for Processing Speed and Time Dilation on any of my Sectors.
A game of this type that came out at the beginning of May called Synergism supports exponents into at least the millions (eg, 4e5.126M). You might take a look at that, as it took me all of 5 minutes to lose the display of numbers I could understand.
Haha, another player had told me that, I include in the build screen a vertical movement of the ship where it makes a movement with the + sign. Thanks for playing.
Suggestion; An upgrade that causes empty buildings to become infested/cursed/haunted after 20-30 seconds, that kills any villagers that come inside afterward.
Also Harpies need a buff or Healers need a nerf.
Just spent the past couple hours playing both this and the puzzle one, and I have to agree with what's been commented so far, this is a great way to demo a game. I'm off to steam!
To the people who've gotten the hard badge but can't get the story mode completed badge, there's an option in the menu to clear saved game data so that you can beat story mode from scratch again.
It became an entirely different, very simple game once you get the 'storm' spells. Just solve two or 3, then spam storms and endless rage, coupled with melee attacks and treasure seeker, and the game board may as well not exist.
The game is beautiful, and unlike some previous difference games, it doesn't seem to have any 'cheap' differences, like a single star missing in a night sky or a single blade of grass in a field askew.
The game becomes immensely easier once you figure out to sit inside your enemies. Unless they have auto-target it means they can't hit you, but you can still hit them. Works for every monster on level 6, including the final boss, though not the miniboss.
I got stuck on a gentle push for a little while, but then I figured out how to maximize your jumps. Instead of beginning your puke at the height of your jump, start immediately after you jump. That will get you the most air.
I liked this. was fun as an idle distraction as I watched tv on my other screen. Wouldn't mind a little more variety in enemies or different types of main gun.
This game, while promising, is full of bugs. nearly half of the levels end part way through wave 2 for no reason. when I fail a wave and try again, I often have a lot of resources that I didn't have before. the stage 4 boss died instantly for no apparent reason. and there's more...
Haha, another player had told me that, I include in the build screen a vertical movement of the ship where it makes a movement with the + sign. Thanks for playing.