Hey, guys! Don't be so hard on him. It's not a Rip off of Exct. It is clearly inspired by Exit but I don't mind at all and some things are different after all.
So try to be more constructive in your feedback instead.
It is nice that there is no text. However, I did have some problems understanding the icons. If you want to pull off something like that, I'd suggest A LOT of user testing.
Oh and the music is really annoying and doesn't fit well to the rest. I'd rather have no music and just good sound effects.
And as somebody said already: the gameplay is a bit random. Sometimes you loose, sometimes you win. Hard to figure out what you did right or wrong.
Anyway, I applaud for the very bold and avant-garde approach. I think it does provide some valueable lessons.
Nice presentation and certainly original!
However, I dislike the click-less interface. I saw http://dontclick.it/ and it didn't convince me even then. Your games demonstrates pretty much the shortcomings of that scheme. It eliminates a lot of tatical feedback. The shooting (and selecting things) feels less "juicy". You made it even worse by removing sound effects. By doing so, you've successfully eliminated 2 out of 3 senses people can use when they interact with computers. So now the game relies entirely on visual feedback and it feels a bit hollow even though the visuals are good.
Nice game! I like the Idea that you can't leave the Level!
Although similar it is to Excit, I wouldn't consider that a problem. Excit was similar to Orbox and Roadblocks, after all. ;-)
As for some of the reoccurring comments:
- Got no Badge Make sure that the Kongregate chat window works. Otherwise, I have no idea what might have gone wrong, sorry. Just try it again, it seems like some people beat all 30 levels with 81 logos in under 4 Minutes
- No Save Sorry about that. When I wrote the game I had no clue about how to solve that technically. Also, as some people already noticed - the game wasn't made specifically with Kongregate in mind.
- Password shows off-screen You can always see the password for the loaded level on the blue strip right next to the level number.
Nice game! Neat graphics but it needs more sound effects! Like a sound effect when the tire is bouncing and one when it is rolling on the ground. Right now it feels like i turned off the sound.
MIS Logos are for a higher Hall of Fame rating and collecting them is a greater challenge. If you beat level 30 and still want more, replay the game collecting the MIS logos. There are 81 of them in the game.
Although the Orbox Series was generally one of the inspirations for our game "Excit", I find Orbox B actually a step back from the original Orbox. The sounds are even more unpleasant and introducing the bombs just puts just some unnecessary time stress on the player which seems to be inconsistent with the rest of the game. I think you took some wrong turns on some of the design decisions. Still, it's great that you kept on experimenting and it is a great game, nonetheless!
Orbox was one of the inspirations for one of our games, "Excit". Kudos for the great and simple game idea!
However, I enjoyed the graphics in your other games much more. You can really see a big improvement there. And also, the sound effects in Orbox are quite unpleasant.
Still, one of the great classics!