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Ktehrzakltluh's Comments

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Death Squad

Play Death Squad

Mar. 14, 2015

Rating: 0

I don't know what you think about it, but i preferred when the enemy ships would hover all about.

Death Squad

Play Death Squad

Mar. 13, 2015

Rating: 2

It's nice to have rockets dealing damages again... Only now they inflict way more than they should. Even my lasers, which should deal twice the damage, are only inflicting a quarter of the rockets'. That makes too OP and renders the other weapons obsolete, and it's a bit boring to have only one effective weapon when you could have more...

Developer response from IDNoise

Hehe, seems it's an old bug when rocket could deal aoe damage to one ship multiple times :) just found it and fixed, will be in next version

AdVenture Capitalist

Play AdVenture Capitalist

Nov. 20, 2014

Rating: 25

Three things: first, offline progress seems to be broken once more (again)... Secondly, Duoquadrigintillion is one massive wall, there is no upgrade for that "section", for both cash and angels (which is around novendecillion). And the next upgrades are far, far away... So please add some. Thirdly, the price growth of upgrades after trequadragin is way too massive compared to their bonus. Tredquadragin to Quinquadragin is 1000 to 1 000 000 000 times more than Duoaquadragin (the big upgrades wall). All this to get a bonus of x4 on my total CPS. Please, increase the upgrades effect, or at least reduce the space between them a little.

EMP Game

Play EMP Game

Oct. 17, 2014

Rating: 6

I would like to suggest two changes that may help playing: first of all, could we please be able to trade ships between members of the same alliance/coalition? There is no better way enhance the strength of every member. Secondly, add the possibility to set ships lvl in the simulator. The bonus for high lvl ships is too big to be neglected, plus it would give a better idea of the real strength of your fleet or your enemies'. Thank you for your consideration.

Idle Village

Play Idle Village

Sep. 12, 2014

Rating: 0

Bug: some of the bridges are impossible to use because they are too high from the ground

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