Games Achievements My Kong Sign In

Kuba_555's Comments

Comment

Synergism

Play Synergism

Jun. 18, 2020

Rating: 7

It'd be nice if the research upgrade mode didn't change to buy 1 every time you load the game

Ordinal Markup

Play Ordinal Markup

Jun. 04, 2020

Rating: 4

It would be nice if the game didn't jump around as much on higher ordinals

Otter Life

Play Otter Life

May. 19, 2020

Rating: 20

It's a nice game concept, I would love to see it expanded on!

Absorber

Play Absorber

Feb. 13, 2020

Rating: 0

It would be cool if the ascensions unlocked new content

Absorber

Play Absorber

Feb. 12, 2020

Rating: 3

There should be ability to prestige after deciding to continue playing.

Developer response from DirkF17

True

Absorber

Play Absorber

Feb. 12, 2020

Rating: -1

There doesn't seem to be a way to kill thieves

Creature Card Idle

Play Creature Card Idle

Nov. 22, 2019

Rating: 3

I feel like it would be awesome to have a option to change window size

Creature Card Idle

Play Creature Card Idle

Nov. 19, 2019

Rating: 0

As I already written in thw WIP version (I'm talking about haunted forrest): nerfing upgrades didn't help the tier 2 that much, as it effectively also nerfs tier 2, i think that making different cards upgrade in different ways would make things better, and maybe more interesting as well. The other option is drastically decreasing the tier 2 packs cost, as it can be hard to gain enough of them to do much upgrading. From the other things I woul really love to see some better way of upgrading (filter for upgradeable cards for example). Beyond that the game is very interesting and has a lot of potential, so I hope to see it succeed

Creature Card Idle (WIP)

Play Creature Card Idle (WIP)

Nov. 16, 2019

Rating: 2

Making upgrades weaker and weaker doesn't improve viability of the tier 2 much, because it also is weaker then, I think it'd be best if the cost of the tier 2 was decreased, or the way leveling works was changed (for example different cards could be upgraded different amounts, or in different ways, which could also make the game more interesting and introduce possibility of different optimal strategies appearing as the cards are upgraded).

Creature Card Idle (WIP)

Play Creature Card Idle (WIP)

Nov. 05, 2019

Rating: 0

Now that the level increases production lineary rather tnan multiply, the cost for upgrade could be slightly decreased I think

Creature Card Idle (WIP)

Play Creature Card Idle (WIP)

Nov. 04, 2019

Rating: 3

It's sad that there is no connection between different realms; it would be cooler if opening new realm would expand on what the previous one offered not completely replace it.

Developer response from Fordesoft

My original goal was to have them be their own separate things, kinda like in Supply Chain Idle, but something I'm considering now is to have Haunted Woods's shop eventually give you the ability to purchase some unique cards that get sent over to Intro Realm. Still trying to figure out how that all should work.

Creature Card Idle (WIP)

Play Creature Card Idle (WIP)

Oct. 27, 2019

Rating: 0

The golems don't work as described

Territory Idle

Play Territory Idle

Jul. 19, 2019

Rating: 0

I believe I have lost all progress after the new update

The Final Earth 2

Play The Final Earth 2

Jun. 15, 2019

Rating: 2

Maybe there should be a way of controlling population growth, so it doesn't get out of control?

Developer response from flori9

I agree, this is planned! :)

Clicky Squares

Play Clicky Squares

Dec. 01, 2017

Rating: 1

Square in the middle disappeared

Developer response from SwingShock

We will keep any eye out for this one. Thanks for reporting it.

Endless Expansion

Play Endless Expansion

Dec. 18, 2015

Rating: 2

There need to ba an option to mass auto sell.

Rotatix

Play Rotatix

Dec. 06, 2015

Rating: 1

Try this: 90, 90, 90, 90, 91

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate