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Kujii's Comments

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Creeper World: Evermore

Play Creeper World: Evermore

Mar. 23, 2012

Rating: 2

I notice after an hour, it auto-starts survival mode. I was still attempting to beat the level, so I just shoved more turrets to the front and kept plucking away for another hour... just one more relay...

Focus

Play Focus

Nov. 22, 2011

Rating: -2

Rather fun! I quite enjoyed it. The comments leave me questioning my rate of progress however... this only took me about an hour (52 minutes according to game timers) and I got in total 231 deaths... Maybe I'm just really good at this type of a game? Still, keep developing, I like challenges =3

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Nov. 20, 2011

Rating: 7

This is very interesting.. in fact I downloaded it and ordered my friends to do the same! However, your download version doesn't tell me something I'm interested in: It's not very specific at what features are specifically missing from the game, and while I'm certainly willing to donate to aid in the development of such an aspiring game, I'm a bit confused at what you're offering in return!

Developer response from fighter106

I am working day & night for making a super flash version of this game, with hundreds of new creatures & spells. In-fact I need support from all players. The thing which I will create will be 100% free to play. I will not keep any item in the game which will need anything from your pockets. I hope that soon you will be able to enjoy my new masterpiece.

Orbular

Play Orbular

Oct. 11, 2011

Rating: 1

I note that mouse controls don't grant badges, neither does hard. Even though both are more difficult then normal mode. How disappointing.

Laser Cannon 2 Walkthrough

Play Laser Cannon 2 Walkthrough

May. 07, 2011

Rating: -1

Wow, you know commenting must be bad when a comment with -20 is in the 'best comments' bar

Diamond Hollow

Play Diamond Hollow

May. 05, 2011

Rating: 3

48 hours huh? This is great for the time spent on it. I'd expect if you ever made a sequal (its good enough for one) that you'd include upgrades, or if at all possible, a storyline. Think of Armorphous +, I'm speaking of with actual time for Developement making something along those lines for this game. You can certainly keep a concept very simple while making so much of it, and I think this game has the potential to do that with tweaking.

Ether Cannon

Play Ether Cannon

Apr. 23, 2011

Rating: 1

Perhaps; if I wasn't immediately surrounded at the start of each wave, I'd be able to live more then 8 seconds and actually play your game.

My Little Army

Play My Little Army

Apr. 20, 2011

Rating: -6

This is worth a hard badge 0_o I must have just been really good at the game.

My Little Army

Play My Little Army

Apr. 16, 2011

Rating: 2

The hard mode was too easy, I didn't die once ._.

My Little Army

Play My Little Army

Apr. 15, 2011

Rating: -2

I know, he went to visit the mage, because she has balls! ^^^^^^ This has got to be the lulziest Typo ever.

Classroom Fun

Play Classroom Fun

Apr. 08, 2011

Rating: 2

The game could use some improvement; in higher levels, it actually becomes easier to beat, due to being able to spam the duster litterally anywhere and probably hit a student. Fixes to that would be to either have 'good' students that hitting causes penalties, a cooldown on duster throwing, a penalty for missing with the duster, or to also reduce the time students spawn for, in order to keep the student ratio at a decresing value in later levels, instead of an increasing one. As for bugs, gameplay continues during the pause menu, if thats an overlook, or if thats intentional, I'm not certain, but I do know the timer stopped, but I continued to get points, while the game was paused, if I continued to play during the pause menu. 2/5, a good try, and a salvageable game idea if you put more work into it.

Humbug

Play Humbug

Apr. 07, 2011

Rating: 11

There is a fine line inbetween thinking outside the box and stupid logic; This game actually punishes you for being too smart.

Streamline

Play Streamline

Apr. 07, 2011

Rating: -5

The yellow cannons in the middle sorta destroy the synchronization, due to the balls of its attack exploding in such a random way that they continue to fall for the remainder of the gameplay.

Bullet Heaven

Play Bullet Heaven

Apr. 02, 2011

Rating: -1

*plays survival mode* Oh, hey! 80 waves? pffff...I PLAYED TOUHOU : D I love Curtain Fire Shooting games like this one :3

Portal: The Flash Version

Play Portal: The Flash Version

Apr. 02, 2011

Rating: 2

On level 34 my controls keep lagging, I'll run for like 4-5 seconds after I left go of A or D. Its very annoying to careen off a cliff or into a turret due to lag.

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