Very fun game, hope there will be more content soon. A couple suggestions:
- special/harder buildings that you cant spawn zombies inside, that zombies have to break down door/walls to get in, while being shot at by humans.
- Shift + click spawns all available zombies, another button (or option to change the % of spawned in zombies) would be nice late game, since I can spawn in >100 of them but they can get instantly killed with a human AoE attack.
- more options to spend prestige points, for example: auto cast spells (would be a great help for late game idling), spell duration/cooldowns, etc.
- Blood and parts have unlimited upgrades for attack/hp, it would be nice to have something like that for brains and bones, only being able to upgrade max blood/brain with them becomes pointless late game.
Great game, very addictive.
One small note: Im having a big problem in getting ice cream. I havent been able to get it from market 3 (I traded in a lot there without success), AFAIK sugar isnt an obtainable item from markets (so I cant craft it) and I havent seen sugar or ice cream in the Rare Ware yet. I know it was a reward for a crafting quest but I already used it, since I needed space in my inventory.
Maybe sugar should be a market 1 or 2 item to get?
Imho there should be at least one permanent "more icon slot" upgrade, This way your automation wont stop, if the first card (that gets automatically scratched) gets 0 LP, before you can buy the first 25$ more icon slot upgrade.
Just a bit of feedback: The corporate section needs some work (balance). As it is, its just a boring grind of doing the same over and over and over, while they just get more expensive. Automating it requires 13 points, which could get you almost all the rest of the upgrades (all permanent autos and 2 levels of "5x").
Unless Im missing something big, the middle of Act II (# ~65) is an EXTREME grind and I dont see how Im going to beat it... without blazon (extra hero).
BARBASU: "By canceled you mean you got EM back as well?"
No, I didnt get the EM back. By cancel I meant it was researching, after page refresh, it wasnt researching, it stayed on the same level it was before I started the research and I had to pay EM again to research it.
TBH: I dont really mind this bug that much, since I have the game on all the time anyways, just thought I would let you know, since its a great game and you are actually listening to players (which is appreciated).
Regarding your reply BARBASU: "It saves every minute so if you start and reload before it saves, naturally it wont be saved."
Thanks for the reply, I understand what you're saying, but thats not the issue. Ive just had multiple researches running for over an hour, I refreshed the page and they were all cancelled.
Great game!
My main complaint: its very annoying how I will randomly lose at a wave that I really shouldnt. For example I might die around level 500, but when I "try again" and just wait (I dont buy upgrades/turrets or anything like that) it will get to level +1000 easy without dying. Unless Im missing something crucial, its probably due to a slow PC, maybe an option to turn off visual enemies completely would help? Because of random deaths, the game loses a lot of its "idle" gameplay.
Great game!
I would just recommend tweaking the achievement rewards a bit, for example reaching rank 5 gives only + 10% knowledge. It would be nice if the rank rewards were progressive (like the unlocking champions is).
BTW. any info when we can expect the update? All of us are eagerly waiting :)
great game but the auto-fight is bugged sometimes, it attacks the same guy even if hes already disabled/dead, only after cutting off 3 limbs and disembowling 1 opponent did it start to target another enemy.
Yep! Coming in the Achievement Update!