Amazing graphics, fitting music, fun character. A definite 5-star game that I will recommend.
Having the hotspots outlined in white made this game so much more enjoyable than other point and click adventures.
Quite a beautiful game. It would be even better if the music were somehow incorporated into the gameplay, rather than using a simple missile command remake. You're getting close to a 'bold new game experience' but the Missile Command is what's really holding you back.
Rather pretty--too bad it's just an exercise in teching up guns like every other skill shooter. The text is way too small to read and sometimes broken (Be aware that air support is--). Like everyone else said, the time limit is lame--mostly because your guns, no matter how many you have, are impossible to aim and do no damage whatsoever.
Most similar games, when you click, you aim where you click, not where you'd like to draw a parabolic arc. This might be common because it WORKS.
Excellent educational game. I wish we had more like this on Kongregate.
Would it be possible to put in a single country/single continent mode too though?
That way people could practice more local geography, and learn the exact locations of cities in smaller countries.
I have to agree with the comments that the music isn't too great.
I've seen other puzzles similar to this, and this "click to remove" twist doesn't add too much. Now, if you could incorporate several different gimmicks like this to the game, you might succeed in making it more original. (2/5)
Cool concept. Like the others said, the game is somehow boring... maybe it's just the feel, or the lack of goals outside of finishing levels. Either way, if you could work on making the game a little more exciting, you would have a real winner on your hands.
Neat game, but the controls are a little tough. With a larger screen, better physics, clearer goals, and a little slower start-off pace for new players, this could be a top game on Kongregate.
a good idea, but a little too complex for the average person to pick up and play. If you had an easier "tutorial" style mode to ease people into the idea of controlling two ships at once, it would be much better.