Game was great until Level 10, where I had to try 5 times just to complete the level--because I kept getting too large to actually go through obstacles and had to retry! How did this not get caught during playtesting?
My request: It's frustrating to get a nice pack of items...then whoops, they're gone because it's the end of the round. Could items stick around between rounds, or at least stay on the round until we choose to end it (rather than being kicked to main menu at round's end immediately?)