Gamplay: I find the scoring system iffy after playing for awhile. The bullet canceling plays a huge role in some of the bosses; in 1-3 I am able to get over 6 million as long as the bullets cancel at the right time for me to milk them coins. The bullets cancel when the timer runs out or when you completed a 'phase' of the boss. What made it somewhat iffy was the inconsistency of the timer which ruined some good runs(unless somehow this timer was different on other ships/modifier system, but that wouldn't be wise), how less control you've in completing the phase in time because of the auto-fire and lack of instantaneous burst damage. =/
Bug: - Somehow unlocked bonus stage in area 3?
- Quality option please. =)
- Touhou Fan :D
Always liked the Frantic Bullet Hell series; although there are a some kinks to fix out here and there. Moving diagonal in keyboard mode (left & up arrow key ie.) is far too fast; probably fixable using the Pythagorean theorem. Also some of the bonus stages took time to unlock even though the requirements were met, which was odd.