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Game comments and reviews
Dec. 30, 2010
If you keep on missing hold notes mid-note despite doing nothing wrong, turn off key repeat in your keyboard settings. Remember to turn it back on afterwards. It also helps with the game recognizing notes, for some reason. I was suddenly able to pass things I was failing miserably.
Feb. 15, 2010
Good game, too easy.
Nov. 25, 2009
The graphics are some of the best I've ever seen in a flash game.
May. 24, 2009
Glad it's out!
May. 14, 2009
Great game, EXCEPT the variation in damage needs to be toned down, like a weak attack doing 50% of normal damage instead of 1 hp, and a master attack doing... less than it does. It's too random.
Apr. 04, 2009
The scariest thing I've seen in a while. Nicely done, if not a typical 'game' with highscores and all.
Dec. 24, 2008
Much better now that I can see the amount of needed mana for base buildings. Actually, as good as the first game now. I still don't really like the upgrade base during battle thing, but it might be too easy otherwise.
Dec. 22, 2008
I played this game first on a different website. Simple and fun.
Needs autofire! I am by no means the only person to say that, but it does. Some sort of targeting system would be nice. I liked the graphics of the first one better, actually. And the upgrade system was better before.
Oct. 24, 2008
Easy but fun.
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