I think this is the optimal solution for politicans (sic), at least I can't find a better rearrangement of the pieces: ?lvl=22&code=g12:2f3;p12:5f3;c12:3f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;i12:4f5;q13:2f1;r10:4f2;p11:4f1;p11:5f4;b11:6f1;p13:4f6;c14:4f1;c14:3f1;c14:2f0;b13:3f3;
I think I was slightly faster in the 1010 coin quest than cirpacha and chase00, but congratulations nevertheless on finishing this game. I personally found level 38 to be the worst because you have to spend so much time just to try another way to tackle the middle section.
Those have to be the most liberal interpretions of any sort of physics I have ever seen. You should really try to have SOME consistency in the way your objects behave.
The built in Chess engine is REALLY bad. I don't know much about the game AND played horrible and I still won. I started by moving all the pawns forward, then made a couple horrible trades and pretty much random not thought out moves. I ended up winning by promoting a pawn when the enemy king moved so that he was checkmate the moment I promoted my pawn. Pretty funny, but a fairly worthless feature.
Just beat the extra levels and I have to admit this game was very challenging. Definitely deserves badges.
It's annoying that you can't do anything to influence a ball going up, but if it wouldn't pass through the lines the game would be much too easy.
Good Luck with the Bouncy ball is so horribly hard it's even beyond my tolerance for difficulty. That's easily the hardest video game task I've tackled in months. Can't imagine what super bouncy will be like.
You don't need the double jump for anything but activating the final chip, so I suggest maybe adding a secret message for everybody who finishes the game without it (obviously not requiring a double jump to finish it).
I don't think the Clockwise turn can be skipped while completing the game, though.