Earning money is a bit too slow of a process... How many weeks were you planning on people playing through when designing this game? I love the actual playing soccer part, so fun.
Awesome game, I had to play all the way through in one sitting. I filled up all three halls with monsters, and never got the "Complete all halls with monsters" goal- am I doing something wrong?
It's too hard to tell the difference between the pastry treats in the picture and the ones that are "hidden objects." Needs more levels, and maybe some way of either seeing the kinds of items we're looking for or a hint system. 2/5
It's just not fun. The solutions are either obvious, or they're bizarrely contrived and involve ignoring elements already on the stage. It needs a "NEXT LEVEL" button. This is nothing like a Rube Goldberg machine, and much less clever and imaginative than other similar games on Kongregate.
Bug - if you click a building you can build, and then click a building you can upgrade, and then click to build the building, your money can go into the negative.
I love this game! The timer is short, but that just adds difficulty to the puzzles. Some of them have been nearly impossible for me, but I enjoy the challenge. Five stars!
AcidFlux: I've tried that exact strategy repeatedly - it's good to hear that it sometimes does work. But I've had Magadascar and Japan close their borders as soon as it spreads to other countires, even without buying any symptoms and selling the ones I started with. That was the perfect strategy for previous versions of the game, but here I continually fail even when I do everything "right."
Has anyone beaten this game without starting in Madagascar? I'm really curious - I think it's 99% unbeatable. And how do you get the other traits? It doesn't seem like you can earn them.