Kongai is dying. The only way to save it is a fresh round of challenges. Or perhaps there should be permanent challenges for all cards. Each one would have to be extremely difficult ("impossible" badges?) and/or prohibitively time-consuming. Also it would be wise to prevent people from farming cards with thier alts. All alts must start at the beginning of each challenge rather than just logging in and automatically being given a card. And if a player already has all the cards then they should not be able to pick up duplicates. Don't know if I am saying that right but hopefully you follow me.
Beril's advice is good... One thing You gotta be sure to do is click on the "Shop" icon on the game's page and buy all the upgrades; I initially thought that was for _actual_ shopping (with kreds). Even with all this, getting the hard badge is frikkin tough!
hit rates change depending on who is matched up to who, blank lion. you have to play a lot of games to get the experience to know who can and can't do what. An example would be Popo and how he often crits against Anex but hardly ever against Phoebe. Also I think it has to do with if you have been making smart moves or not. If you are rubbing the cat the wrong way it will not purr... catch my drift?
I just realized that Anex would be so much better looking without her coat. All the other chicks have their guns on display, but poor Anex looks like she is ashamed because she doesn't have huge ones like everyone else. That's sad. I'm sure they are lovely, but I guess I'll never know for sure...
holy crap, look at this blog! He has (on paper) a slew of other Kongai games either in the works or somewhere that isn't readily apparent to the casual observer. If you know whether or not they exist, please leave a comment. I am dying to play these decks!! http://momako.blogspot.com/search/label/Kongai
Any artists interested in developing some explicit artwork featuring the buxom and tightly-packed Kongai characters? I can do dialog and/or stories if you are interested. Shout if you want to collaborate!
It's really not as luck-based as the whiners like to say it is. The game rewards you for thinking ahead and punishes you for making mental mistakes. Use the right moves (ie, don't attack a physically well-defended opponent with physical moves if you have dark attacks available) and your on-the-ball thinking will be rewarded with more critical hits than random, off-kilter/noob-type moves might.