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Game comments and reviews
Sep. 16, 2014
This game is almost identical to one of my favorite games on the Google Play Store: Color Zen. Mechanics, physics of the blocks, and sound effects are pretty much identical.
Apr. 07, 2013
Any time I pause for more than a few seconds, it claims my total time taken was 596 hours. This might be a bit of a glitch...considering that's more than 20 days.
Mar. 29, 2013
The game should detect when there are no more moves remaining and end the game. Aside from that and the AI being slow, it's a solid game.
Jan. 29, 2013
There should be an undo or erase option, in my opinion. It's frustrating doing the same drawing three, four, or more times when you know that only the last line drawn has an error. Also, the lower-right buttons need labels, even if they are only visible while hovering. While the restart and mute/unmute buttons are obvious, and the level select button can be guessed at, the monitor for a walkthrough button is not obvious.
Jan. 06, 2009
I agree with Kiatk and ZzRaikirizZ. But it's positively addicting. 4/5
Jan. 05, 2009
I'm nearsighted, so I just took off my glasses and the word had no effect on me. I tried again with them on, and it was a little harder, but still easy. 2/5
Dec. 30, 2008
I love the core of the game, but without a tutorial, storyline, or a way to not have to return to the main menu to get to the next level after each completion, it gets boring.
Jul. 16, 2008
The ball has a tendency to go out of play at the top of the screen, and yet the pc keeps playing it and scoring.
Oct. 01, 2007
Interesting level design, decent graphics, but the way the fuel powerups work (different turning mechanism than the initial launch), keyboard-only controls, and the lack of the ability to land on a planet and continue brought my score down from a 4/5 to a 3/5. Overall, I like Gravitee a little better
Jul. 29, 2007
So I got 104 points, hit send score (I couldn't get to the button at exactly 100), and no badge...that makes me sad. But it is a perfectly average mouse avoider with a quick load time.
On occasion, it will look like I don't get hit, but I do. But, I like the soundtrack, sound effects, and scoring system. There's not much to it visually, but there rarely is in a mouse-avoider, and the simple graphics work for it. 4/5
Jul. 10, 2007
Fun for about 5 minutes. Then it gets mediocre. Then the Try Again button doesn't work. 2/5
Jun. 27, 2007
I agree with the message, and it is educational and fun (if only to kill a few minutes), but, the small container makes it tough to catch the water and the constant sliding around makes it hard to stay in one place.
I like the idea, but it gets tough to circle the squares coming down the side of the screen. Also, the control is a little wonky when trying to circle more than one box. The scoreboard being in the middle is a little distracting.
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