Laodecia's Comments

Game comments and reviews

Hexologic

Jan. 05, 2019

1

I liked it, and then it finally got to the first challenging level - and it ended.

0

Not sure about some of the complaints, I ascended within the first two days - and I didn't play non stop or something. I did use my crystals though to get more energy and then bought cheap purchases like larva swarms. Now I've got 2 days game time in the first ascend and looks like by tomorrow I'll be able to make my second ascension with even less time in actual game play time.

1

I've been a long time fan of these games in particular. But for some reason man does it get slow. I have nothing else running in the background on a modest rig. 8 gigs of ram for a browser game is more than enough, as well as using a SSD so hard drive I/O shouldn't be an issue. But after about 2 minutes of playing when I'm in later ages it grinds to a halt. I've attempted to play with both chrome and firefox and had the same issue. Flash is up to date, as well as chrome and firefox. Really frustrating as I was about to finish the Sparta campaign with gold and can't even get through the last bit because the performance has become so bad. Also worth noting nothing else on my computer is frozen at that time, just the browser. Stop making games in flash please!

Jacksmith

Jan. 21, 2014

8

I did really enjoy this game, added it to favorites. Then I came back to play it only to find it's riddled with advertisements. Good job game stop for slowly ruining a great side with your lust for greed.

Battalion Commander 2

Jan. 21, 2014

3

I agree with one of the top comments, way too similar to the first one. Big difference with this one seems the speed in which you get rewards. Way more of a grind, and only to be playing a game that's re-skinned over snow with most of the same weapons.

Red

Aug. 28, 2013

-4

hate the music, hate being forced to listen to the music as well. Add a mute button. Game design 101...

Battle without End

Feb. 23, 2013

7

First let me preface by saying I really like the concept and the game. I too am confused on some of the skills not listed by default but listed in the titles achievement area. I'd like to see some more skills, maybe some more with black smithing. An easy fix that'd really really REALLY go along way: Give us a mute button. I like to play to loud music, and every time I fail smithing an item that AHHH sound is really annoying. Also the rebirth sound sequence is obnoxious when you have sound really loud. So please, give us an option for muting. Thanks for reading!

So yeah... The area burst tower is god. I was able to clear both open and pathed levels from easy to hard using pretty much just one-two area burst towers and either range or fire rate boosts on the tower. Then one upgraded ghost tower if necessary. Just mazed very slightly around the aoe tower, and once i upgraded it to the max level i would call the whole 60 some waves at a time knowing they couldn't kill me.

Death vs Monstars 2

Oct. 16, 2012

0

the money magnet is constant. It's not bought but just simply is there already on death. Perhaps what you expected, gasolin, is a upgrade to increase the magnet power.

Thing-Thing Arena 2

Sep. 20, 2012

-2

How can you make a game these days and not include a mute button. No icon for it, or if there is one it's not obvious, no right click for it, no keyboard shortcut thats obvious.

Bloons TD 5

Sep. 03, 2012

-5

Flash crashed on round 113ish =(

Bloons TD 5

Sep. 02, 2012

2

I reached day 10 in a row and when i went to collect the chest, the chest never opened, never gave me any money and kept blinking. I tried to go about business and see if when i came back it would let me click it again, it didn't. So i reloaded, and when i came back the chest showed open and my money never increased to reflect it. Not sure if anyone else experienced a problem like that, and only day 10 has been an issue so far.

Bloons TD 5

Aug. 25, 2012

1

Had a bug when i died on round 98 that clicking the menu button wouldn't allow me to exit, it just kept transitioning bak to the loss screen instead

Ninja Painter 2

Aug. 04, 2012

-8

Not sure why but i was having horrible problems with movemen, keys were getting stuck, a simple task like moving left wouldnt work. didn't have problems with the fist game you had made, just this one.

Pocket Creature

Mar. 24, 2012

3

2 soul seekers, 1 entropy alien, 1 shadow dragon... level 36 endless mode before anything even managed to get to me, and even then it was just barely enough to tip the scale since things started spawning to fast.

Monster Arena

Feb. 11, 2012

2

In battle items display at selling half of their full value but still calculate as selling for full value. Also if you skip several weeks and increase your pet to super happy to get items more often and then skip several more weeks until you have enough items to take one base stat into the negatives you can. I tried taking my power into the negatives, which was successful. Instead of doing damage i was healing the enemies. I also took my agility negative but noticed no real benefit to doing either. just pointing out it can be done.

Monster Arena

Feb. 11, 2012

2

5th, if you boost massive amounts of stats at once using the stacking in training items method you can get stats up past the 99 mark. When your stat gains calculate at the end the text is only made for a 2 character with and the 100+ stats don't display correctly. They calculate correctly in the game, they just don't display correctly. Same thing applies taking any stat down below -10, the display just drops off the last digit but still calculates correct. Last thing for the moment, when i choose the little giant character after unlocking it, i started training right away and ignored championships. The first time i accepted a duel request i slaughtered it and was instally given credit for the achievement of Almighty Giant, as if i beat the game again with the unlocked character. I enjoyed the game despite the bugs, other wise i wouldn't have found so many. Just thought as a developer you'd like to refine some things. Thanks for the free game!

Monster Arena

Feb. 11, 2012

3

A third thing was that you can use multiple in training items in one round, not sure if that was intentional or not, but that made a huge advantage over the game. I was able to never do a championship other than the bronze, silver, gold, platinum and little giant and essentially beat the game because i could accept little challenging duels that were super easy and earn lots of cash and boost bulk stats at once. Fourth, another funky mechanic was that occasionally i could get a enemy down to exactly 0 health and it would survive long enough to usually regain some health and then die when i took it past 0. But exactly 0 wasn't registered. Seems clunky.

Monster Arena

Feb. 11, 2012

3

Not sure if this was mentioned already but here's a few more bugs. When you use a exp in training item, the exp bonus gets added to the exp you got from training before the in training bonus calculates and after the in training calculates. Essentially you get double the exp for using that one item. Example: +2 exp tomatoe used before training, then i go train power. I get a perfect and earn 10 exp. My training exp isn't 10 exp though it's 12 exp. Then it caluclates the bonus for in training items used and gives me that +2 exp once more. Doesn't make a huge difference early, but later i was getting +60 exp bonuses doubled cause i had so much excess cash. Next issue was selling off in training items, I never tried selling the in battle items, gives full value. The item is worth 1000, when you choose to sell it says the cost (which probably should be labled as value instead to be more intuitive) will be 500. Then when you confirm you still earn 1000 and not the projected 500.

Platoonz

Feb. 03, 2012

3

Games like this that only let you play a little itty bit of the game before begging you to spend cash... I feel so sorry for the next gen gamer that hasn't the pleasure of as many good games.