Search for your favorite games...
Game comments and reviews
Mar. 30, 2008
Uh, why do I no longer have any ammo? I earned that ammo.
Mar. 16, 2008
He's right. Level 10 is impossible. Every level before it I beat easily, but I must have continued five times already on just one level.
Mar. 14, 2008
This game makes no sense. You basically have flowers that do an unspecified amount of damage, live an unspecified amount of time, and are used against enemies with an unspecified amount of HP. That, and the way your flowers are colored is based on how you drag the box? Are you kidding me? Try hotkeys or something.
Mar. 12, 2008
This is a blatant copy off of Luminara. It's almost the exact same game.
Mar. 11, 2008
You seriously lose all your data when you die? What kind of system is that? I thought only Monster's Den would stoop low enough to delete your account holdings upon death. It was an extremely poor choice to include this element.
Mar. 10, 2008
Very creative. But I can see the impossible badge for completion in X seconds now. Don't do it, Greg.
Ugh. Every time I come back to this game my score is reset to 0. I achieved these badges months ago.
Mar. 06, 2008
40 is still under 50, which is how much it would cost to transport normally, *plus* you do damage and may cause your opponent's attack to fail mid-turn. It may be a little steep, but it's quite a move.
Mar. 05, 2008
I agree with DazB; the turns are very slow. An option to set turn speed ahead of time would be beneficial.
Mar. 04, 2008
I can't seem to load the game, or even the chat. I got to play once, for about 20 seconds before I got a "network connection lost" error. Perhaps I'll be able to play tomorrow.
Mar. 02, 2008
I really think a silver or gold badge should automatically give you every badge beneath it. There's no point to purposefully trying to do worse when you've already done better than that. Also, who knows what the first column of badges is for?
Feb. 28, 2008
Your bullets are painfully slow, and there's no reason you should have to hold the mouse button to shoot. There's no other function using the click.
The difficulty curve may be a bit off, but other than that, very pleasant.
The state of games are saved, leading to instant death on many occasions. I really don't care for this at all.
Feb. 27, 2008
Ehhhh... I don't like it. Bubble tanks is way better.
Feb. 25, 2008
This game seems to have a few bugs.
Feb. 21, 2008
I didn't like this game last time, and frankly, I still don't like it. This game is ridiculously hard.
Feb. 20, 2008
Tonypa! For the win!
Feb. 18, 2008
The walking part isn't really any different from any other game where you have to traverse a landscape to avoid being crushed. The falling bricks part is just Avalanche but the bricks disappear. I'm not finding this original or at all integrated with the music other than your basic beat = block.
All other TD games at least let you speed up or advance another wave before the current one is finished. Why on earth would you not include that?
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.