Lapper's Comments

Game comments and reviews

BoomsticK

Mar. 30, 2008

0

Uh, why do I no longer have any ammo? I earned that ammo.

Tarnation

Mar. 16, 2008

0

He's right. Level 10 is impossible. Every level before it I beat easily, but I must have continued five times already on just one level.

Tarnation

Mar. 14, 2008

0

This game makes no sense. You basically have flowers that do an unspecified amount of damage, live an unspecified amount of time, and are used against enemies with an unspecified amount of HP. That, and the way your flowers are colored is based on how you drag the box? Are you kidding me? Try hotkeys or something.

Shape Shooter 3

Mar. 12, 2008

0

This is a blatant copy off of Luminara. It's almost the exact same game.

You seriously lose all your data when you die? What kind of system is that? I thought only Monster's Den would stoop low enough to delete your account holdings upon death. It was an extremely poor choice to include this element.

SHIFT

Mar. 10, 2008

0

Very creative. But I can see the impossible badge for completion in X seconds now. Don't do it, Greg.

Platform Racing

Mar. 10, 2008

0

Ugh. Every time I come back to this game my score is reset to 0. I achieved these badges months ago.

Kongai

Mar. 06, 2008

0

40 is still under 50, which is how much it would cost to transport normally, *plus* you do damage and may cause your opponent's attack to fail mid-turn. It may be a little steep, but it's quite a move.

Kongai

Mar. 05, 2008

0

I agree with DazB; the turns are very slow. An option to set turn speed ahead of time would be beneficial.

Kongai

Mar. 04, 2008

0

I can't seem to load the game, or even the chat. I got to play once, for about 20 seconds before I got a "network connection lost" error. Perhaps I'll be able to play tomorrow.

Balloon Invasion

Mar. 02, 2008

0

I really think a silver or gold badge should automatically give you every badge beneath it. There's no point to purposefully trying to do worse when you've already done better than that. Also, who knows what the first column of badges is for?

Balloon Invasion

Feb. 28, 2008

0

Your bullets are painfully slow, and there's no reason you should have to hold the mouse button to shoot. There's no other function using the click.

Sheepy

Feb. 28, 2008

0

The difficulty curve may be a bit off, but other than that, very pleasant.

Grid16

Feb. 28, 2008

0

The state of games are saved, leading to instant death on many occasions. I really don't care for this at all.

Bluep

Feb. 27, 2008

0

Ehhhh... I don't like it. Bubble tanks is way better.

Follis

Feb. 25, 2008

0

This game seems to have a few bugs.

StormWinds 1.5

Feb. 21, 2008

0

I didn't like this game last time, and frankly, I still don't like it. This game is ridiculously hard.

CoBaCoLi

Feb. 20, 2008

0

Tonypa! For the win!

- Music in Motion -

Feb. 18, 2008

0

The walking part isn't really any different from any other game where you have to traverse a landscape to avoid being crushed. The falling bricks part is just Avalanche but the bricks disappear. I'm not finding this original or at all integrated with the music other than your basic beat = block.

Protector

Feb. 18, 2008

0

All other TD games at least let you speed up or advance another wave before the current one is finished. Why on earth would you not include that?