About 10 hours in, and unfortunately the only way to play actively is to click click click. It's such a shame when games lean on clicking as a crutch instead. Hint: If you can progress faster with an auto-clicker, your game design is flawed.
I'm at 44 UnVigin and 7 is still probably days to a week away. I'm pretty sure it's not possible to do it faster than a week, far far longer than the "5 hours" claimed by the devs :(
Going from Rank 17 + 3 fragments to rank 18 it becomes harder to get RP. Cost for levels went up by 16%, base xp went up by 2%, xp/s went up by 5.5%, xp per kill went up by 22%. So you should never buy the final rank fragment until you actually want to reset.
The instantaneously destruction of everything makes it very hard to plan new designs. I place a bunch of stuff, press play, *boom*, lost everything including capacitors and plates.
I would much prefer that I just stopped getting any power for a while or some warning before everything explodes. I don't even know why everything is exploding, it happens so fast.
There's a performance issue with Flash and this game. Every time the autoclicker activates every single flash app running freezes for about 200-300ms.
Are you creating *a lot* of objects and causing garbage collection issues?
MarzZee: It has nothing to do with "being born into this technology age".
Either you have reflexes or you don't. If you can't play this then you can't block a football or hit a baseball. If you don't have reflexes then don't play reflex based games/sports.
My finger hurts from clicking so much, and it didn't help that I couldn't tell the difference between the colours :(
Nearly 10% of males are colour deficient you know...
There is something wrong with the controls, they are incredibly sluggish and unresponsive. I'll press left 3 times and sometimes it goes left 3, sometimes 4, sometimes 5.
i Know , It's a Bug in The Web Game Build , Working on it to Fix it