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Final Boss - after 3s of fight: i dodged a bullet by going right of the screen, behind him.
The boss just walk out the screen, to the left. and game finished.
Woaaaaw, easy ending
then there are some walls u can't shoot through, i thought i couldn't build towers on a wall. it appear under. stun trap looks exactly like slow trap on the field. finally, i escaped the bug that freeze the game if i click an upgraded mine: click on ennemy waves list. Why lvl8 is called final if there's a lvl 9 (called zorro) ? why should we start this lvl (9) by loosing life ?
And omg, that's true: get some laser weapon, put some slow on a line, send all the waves (care about flyings) and u get them all ... not easy game, not hard, ... strange if it's not a beta. First time i saw this kind of game on Kong.
4th time the game bug when i try to click on a lvl 1 (upgraded once) trap/slowing mine. bug = game frozen, need refresh, current game lost. Nice idea, i love the 8*6 missile turrets, the difficult levels is challenging, but as people say, it's really bugged, and tutorial doesn't explain some things like: "un-buildable" tiles (black ones), boost tiles (only explained at lvl3, if u think to try it: should be told at begining of level), the skill tree is complete, but i was surprised to see that reset has a cost , it was not obvious first time. Wait a minute, u expected to put premium upgrades on that "beta" version ? i won't buy it ... but nice idea for a game