I really like the idea of this game. I came back to try the new difficulty and to me the newly added hard mode is easier than the normal mode. The reaction time isn't that different and the enemies shoot where I'm going so I simply have to stop moving to dodge bullets. Maybe make the enemies react even faster or have a higher fire rate to make it really hard.
The game is great, but the ascension system needs some explanation in the tutorial or in the ascension window. I don't see why quest reward potions are lost on ascension when quests do not reset on ascension (they are worth 0$ anyway, it's not as if I could exploit them to start faster). Knowing this, I would have waited a lot longer before ascending (I did it at about 1000 SP) It would also be good to have a place that says unlocking a new upgrade with SP makes the others a LOT more expensive to unlock, because now I'm actually taking days to get back to where I was before ascending while I was still progressing although a little slowly.
It's a good game but I just got a strange bug. I was at the end of a floor near the hole and I use wild charge on the last enemy (who also as the charge ability). It teleported my screen to an empty room with a staircase in the middle (unused image of the hole?) and I could hear the battle, but my healt suddenly went to 0, my exp bar quikly filled again and again and the screen faded red then black, interrupted by level ups. Now I only have a black screen. I must refresh the page but that means I won't even get a title for that playthrough. 30 minutes wasted...
Hobbes: "If breaking the contract was connected with something men feared, they would be compelled to respect it." Socrates: "So, like... a horde of zombies?" XD I was already going to rate 5/5 but now it deserves it even more.
Great game, but there are things that I still can't understand. 1) This dad is the worst! What is his problem? 2) Who is giving the money? 3) Where did that kid find a dragon? Can I have one too? 4) Why are all the other kids in the world violating his copyright and flying cardboard boxes to shoot him down? Can't a little boy have his chance to realize his dream? 5) Why NASA isn't sending kids like him into space? He seems far more qualified than anyone else, he went into space all by himself in a cardboard box! And survived crashing on earth too!
Baby monsters drop baby monster eggs and grown up monster drop grown up monster eggs. So technically, that means baby monsters are a different species.
Customers said there was a queue at bowling, so I watched what was happening there for a while and what I discovered is : 1) They all play on the same lane (come on, only one lane per bowling and they all take 4 spaces?) 2) There is always 2-3 customers but as soon as the bowling breaks, 5 customers run in and wait, clearly happy to have something to criticize. Ungrateful customers -_-
I cant' think and time my jumps when a laser is coming to obliterate me as soon as I stop. Seriously, who designed that tower with a laser of doom and electric walls?
Just finished it without using any hint nor the walkthrough and it took me around one and half an hour. I only missed the 2 first secret items (is there only one per area? because if there is one per stage, then I missed more) because it wasn't clearly explained at the beginning that it was the hand with the eye. Anyway, it's a great game and i like the fact that it was neither an annoying pixel hunt nor a classic non-moving picture with random items to find. Istead, you innovated by making it so you can move in it and play with the perspective while even the foreground is annimated and hiding items. I normaly don't like these type of games that much, but this one deserves a 5/5. The only thing I liked less is the mess of foregrounds and animations at the lowest part of the inn (second area of the world map), it is so hard to see anything there.
" I normaly don't like these type of games that much," Exactly! Hidden Object genre is not for me as well, so it's good to see the power of innovation! Thank you!
Thanks for your feedback. I agree with you, potion rewarded shouldn't be destroyed when ascending. I'll put it on my list.