For those confused, the "Ending" bonus is a normal ascension but with the noted multiplier. So it's really useless, means you're getting 1.5x more prestige multiplier when farming, but at that point it doesn't even matter. Neat game, but really short at the moment.
12-brute force the MD5 hash, the password has 4 characters. 13-just do the math. Though the game is bugged and doesn't advance. 14-If you could reach this, the password would be "nabb"
If you actually meant for the good ending to be a challenge, remove the 1xp for re-kills, otherwise you can just farm the early mobs to get to high levels, meaning you don't need to do health management as you 1-shot every mob.
Here's some general advice about comments on how to get badges: only make them AFTER you get those badges. NightmareBC666's may be a good comment for reaching level 2, but it says nothing about how to overcome the pain that starts then.
Thanks, I needed that. Before, I spent too much time on the earlier levels trying to get to these areas (like level 6, level 12), so I started thinking it could be something else and thus it was a waste of time. Now looking into further levels I found it.
Let me reply to that, I'll try not to spoil the surprise. The easter egg is in one of the levels. There is no "secret room". It is in a place that you are perfectly aware of, just probably never cared to look at. And yes, once you find it, you know 100% this is what you've been looking for. ;)
You get skill points from both pixels generated and time spent, all time, counts all spent, does not reset on prestige. The first time point is in 30 minutes, the last is at 80 hours spent. Pixel points requirements grow exponentially: 5k, 20k, 75k, 170k, 265k, 760k, 1994k, ...
Level editor: shift + e + d in the main screen. Original level: http://pastebin.com/spQPnPUk , Insane: http://pastebin.com/vBgVmpXe . PM me if you want the Normal, I don't want to spoil the secrets.
The game glitches out when the display is not 650x500. You can zoom to get to that size, or edit the gamediv dimensions (using Inspect Element). For specific numbers type in the url bar javascript:alert("Zoom to "+(100/window.devicePixelRatio)+"%\nOr set gamediv width "+(650/window.devicePixelRatio));
Always go base (5 items), church (2 items), gas station (8 items), shop (5 items but no glasses), crash site (fuel and gun), church (2 items + Bernard), base (painkillers to Bill, make mortar, dig hole), shop (shovel on zombie, get Jeremy) base (make electric fence, brick windows, get governor, lock door, kill bill, hide and close hatch). Only three runs needed: this exactly gives governor+merciful, skipping governor gives shadow+savior, and for lone wolf just don't dig the hole (or get any of the 3 guys, duh). No need for wood or car, ever.
Perhaps later, currently I have other projects I am working on and this will require quite a lot of work.