No Videos Available now. Check back later. ----Got to watch 1 ad for 1 of 3 boosts. now I cant even get the ad crates after winning...not really worth staying if I cant even hold even
I really REALLY wish there was a way to organize Units outside of Rank. I have a Core set of Units and a backup fill-in Set of units -then fodder- and I have had to resort to Adding numbers to their names. I just cant get a instant overview of my situation or what I have and I am flooded with the units that I dont care about seeing.
Account Creation Failed : Unable to connect to server. Please Check your connection and try again later. [106]. Was jumping out of my seat when I saw the description. Hopefully this is fixed before the initial wave is entirely lost.
I actually quite like this :), A semi Idle. However~walking in to 3 heros in the bar with a 20hr refresh is :(. Also no description for the 4 gather types, when I selected Iron I seemed to fight anything(althoguh I assume it tries to focus Iron), and I assume the sword is fight anything for anything?
Yes, sword is to fight anything, iron focuses on metal. We made the bar refresh every day as an incentive to log in every day. We'll think about that again.
Whats better than 300% Dmg 100% Crit chance racial Active(with50int)? Infinite SP to spam it, a staff that causes 3x more dmg to frozen targets and a neck that AoEs Freezing novas twice a second on crit(100%), with a 10% leech...
loaded, simple - But interesting, one thing I noticed is when mousing over towers sometimes it doesnt show on the right. At first I thought it was when going from a diff tower, but thats not the case.
May I ask how redirect works,
if multiple sources redirect to themselves to a total over 100% of the dmg that would of been taken?
for example if I had 2 tigertans with taunt 3(redirecting 85% of the dmg to themselves) what would happen. The target appears to take no damage. However how is the dmg divided between the two tigertans wanting 85% of it each? does it become 50-50, 85-15, or 85-85.
Also how does Armour influence redirected damage.
I assume armour on the taunting unit would not reduce the damage they took from the redirection. I assume the damage is calculated for the target hit entirely and then the damage is directly removed from the taunter(hence why the super effectives completely destroy the tank even when they are not a weak element.)
Thanks for the feedback.