PSPS. It wouldn't be that hard to make it profitable for you (the dev) either. And I mean that without taking away from the gameplay for the player who doesn't pay. Last thing I'd want to see happen is another must pay to play crap affair. But having some 'OP' weapons and other equips in the shop for cash could make it worth your while. Shame, how I wish I could get in with an awesome developer to team up for the loot ($). Great game so far though, don't stop!
This could be the best idle game on the net! Cool the jets tho, it's not that close yet. It'll take a far more lengthy game to get there. More equipment. More depth. More variety of enemies as well as heroes. Add a skill set option and different paths for the heroes to take as far as a "specialist role". Examples would be stun, knock back, burn, freeze, slow and all the other options found in most rpg games. But this isn't a typical rpg game so what you would have is greatness. Adding additional equipment slots shouldn't be too hard to implement; however, adding many more types of different equips and having stats on the equips may be a bit tougher. BUT if you DO these things, why would you NOT have the BEST idle game on the net? What would be comparable or better? Nothing in the same league!
If the knowledge upgrading system were explained, that would make the game whole. As it is, the game feels broken. But!!! There's still a lot of potential. Could be a great game. The thing about idle games or any rpg/rts is that depth makes them better. More options equates to a better game. Keep adding to this, you got a winner. But come on, you guys don't seem amateur so no more of this "here's the game with some not so simple systems, good luck figuring it out attitude". You can obviously do bettter.
In this trilling adventure, increase awesomeness by clicking the minecraft ninja who thinks the bag of money is a pinata...YES! proceed to help the orc.? though he is likely to kill himself with his spiked bat on a string. And one must not forget to grab up some of those delightful otter riders and Siamese warrior twins. Note the otter rider's right hand is covered in poo as he slings it toward his foes! maybe he just pulled his beanie over his eyes to hide his overly hideous otter (horse) from his sight...but I lean more toward him being a otter riding hussar...much more exciting and for goodness sake, let one not neglect the complex economic feature of the game, GO FOR IT! Click on that windmill factory milling up that wheat into fine grain!!! One shall surely prosper and become rich and be enabled to upgrade their Siamese warrior brothers again and again. Oh joy the fun! But seriously, if it's really a kid designing the game, keep up the hard work...it will pay off! Good luck!
option to disable fancy mouse cursor will put an end to the jerky untimely movements, because disabling the screeenshake alone doesn't do it.
Gotta get the random inventory items scattered across the screen cleaned up...this is like "herpes" in game form...YIKES, yeah that bad tho.
Awesome game idea though!!!
Awesome game. I've had one major problem that would cause me to quit a less awesome game. It definitely prohibits me from buying chests. The only problem with this game is that it has become stuck on the screen where the cards come out of the chest after opening it. The "close" button is also greyed out. The cards show up but do not react to the mouse being hovered over them or clicking on them. I'm forced to reload. When reloaded, the chest and cards cease to exist and nothing is gained from the chest. I've lost my 4th chest (1 jeweled), which prompted me to write this. I try to reload before opening chests to avoid the problem, but who wants to reload such a great game that being said after having lost 14 cards...of course I do wish I had them. Had I paid $ for that jeweled chest, I would have been upset. As levels increase and it's harder to earn chests, it's a huge disappointment. But not to leave on a negative, love the game! 5/5.
Hi Leeroy, Glad you're enjoying the game. If you crash when opening a chest, you still get the loot, just not the new item stars. If you put in a ticket using the "Help and Support" link in the footer, along with the time you were opening all those chests, we can tell you what you got.
carrots huh? just add the two little leafs at the bottom and transform the bunny into a crook and add lots of more weapons and enemies...and call it keep your hands off my reefer! there u go...all the potheads on here will love it...
but nah, it does make me think of that with the carrot leaves but...bottom line...more upgrades....auto harvester is a must...j
but there's tons of room to make this game grow, good job so far...thanks for the game
potential is here...need that autoharvester desperately...all the coming soon stuff really is needed now and then add like maybe 1000 more options and upgrades with some new enemies...actually...
would be great game but with no save and the bug causing the labeled bottles to keep being made but with no casing, it's broke. I won't rate it cause it would be a 1 star as is, but make the needed fixes and its an easy 3 star, develop it further and add option options and more options and more like tons of upgrades and you got a 5 star potential game. And really its 4 star as is without the bug...well, being nice...the 3 star is realistic, I mean think of the potential vs where the game is...you got a concept that you could build something incredible on, please make it playable, thank you for your game.
add dennis quaid and a picnic basket and a picthfork
(that only took 6 days to find in a barn...) and then Mike Tyson joined
and brought some tuna cans with him...*thinking to self* "these mofos eat too much"
but then we found a flamethrower...now why the hell we can't bbq these monkeys attacking us...case closed
*NEED OPTION TO DISMISS CERTAIN SURVIVORS AT END OF DAY*
*POTENTIAL FOR THIS GAME...UNLIMITED!!!!* Really...Illumi Nati joined??? smh
Options at end of day would make this game off the charts like:
Eat attackers: a. raw b. cooked c. don't
Remove which companions: have checklist...or something
Stats for individual companions would also be awesome...
equipping certain weapons on certain companions
AND SO ON...i'm tired of thinking right now about this
Planet of the apes with Chuck Norris, an old single action revolver and en effing whistle (wtf...to call for chuck?) in a barn with a race bike....man, hell no!
Ok, so about the 15 minute wait time for clan epic battles, I understand that strong clans could spam an easy epic battle. So, a possible solution would be an individual cool down timer for each epic battle. Whatever it takes to get rid of the senseless 15 minute wait. Thanks for considering.
15 minute wait time for starting an epic battle in a clan is not necessary. It just seems cruel on behalf of the developer. Why do that? Can't be that hard to change the programming to remove it. Why not remove it, or at least make it 5 minutes or 2 minutes. Until then, can't give it a 5 star.
I don't know why people are down voting fwund's point. He's talking about only making 1 million by being hired as an ally by someone else, not how much you can make by hiring allies. I agree with him.
PS...character limit got me. At least there aren't misspellings and the use of the English language flows nicely unlike many of its Asian counterparts who are too cheap to actually hire someone who speaks English well to ensure it makes sense. I mean it really looks like crap when a company releases and publishes a game that reads like this: "You hero conquer all enemy. No one will make survive with the Leeroy Brown to conquer all them." So there's another positive for this game, but then again...there's not much plot for error. Performance 5/5 Story 2/5 (starts good, then ends) Gameplay 2/5 easy to play but lacks depth Appearance 3/5 blah...overall 2/5 and only for performance really.
As a self-proclaimed master of knowledge of MMOs, this game is very weak. It's missing some huge components and some small components for its kind. It's missing simple things such as the ability to bookmark targets and search for different things on the map. It's missing a main thing called strategy. There is no strategy to this game. There is no formation to place your troops in. There is no set-up where you can take into account speed and damage and so on. I mean it's as if they just wanted to throw something together really fast to make a quick buck. I can't believe people are playing this to be honest, it's boring as can be. The quests are barely there. The storyline is barely there. It's like a super downgraded version of heroes of Gaia, which came out years ago. The only good thing about this game is the performance of it. There is basically no lag and even works with older computers, but then again with its lack of depth and complexity, it should perform good.
Hi Leeroy, Glad you're enjoying the game. If you crash when opening a chest, you still get the loot, just not the new item stars. If you put in a ticket using the "Help and Support" link in the footer, along with the time you were opening all those chests, we can tell you what you got.