You would think at some point that super dolphin would just keep shooting into space at that same velocity until it hit something. Slingshot hedgehog would be proud.
Everyone is complaining about some minor game mechanics, but I want to thank you for creating an awesome game! Each fighting style is fun to play as and the slow motion final strike is impressive!
I would like to mention how much I appreciate (some other Kong users might agree) the high amount of attention you are giving most if not all of the comments, questions, and problems that have been commented. Not many other developers (who actually develop good games) do that. Thanks.
The feeling you get when the battle is 1 v 3 and you whack the arms off two of them and knock the other one down with a broken skull with a hammer...and promptly fall over from a bloody leg after giving all three of them fatal blows.
Instead of lasers and stuff like that, how about a village tool that makes a small village wherever you drop it on. As long as they have water and other stuff, as time passes have the settlement grow larger and look more futuristic. Just a thought. + If you want the maker to see this.
The surprise on my face when I loaded the game and, in a totally unrelated move, pressed replay on my song and came back to see the bars jumping to the beat of the song: priceless
That point in the battle where you are draining all the mana they regenerate and they just stand there and take it. Makes you wonder why they wouldn't just pick up a rock and hurl it at you, or attack you with their bare hands.
This game worked fine yesterday and now all of a sudden today whenever I press "play" it goes to a black screen. I would hate to complain but I have installed and unintalled adobe flash player 2 times. If anyone knows anything that could help shout me. Thanks.
I like it when you completely beat a game and you come back later and lo and behold, it got badges and you get all of them right off the bat. Yeah. Its an awesome feeling. Being awarded for just showing up.
#1 Give ranged units the offensive items.
#2 Give melee the defensive.
#3 Keep hero in the back. Give item if they are in surplus.
#4 Build up all of your troops and attack
#5 Everytime your army moves forwards and your ranged units stop build a wall or a tower whenever you think it is appropriate.
Thank you very much! It's very pleasant for me to communicate with players and to discuss the ways of game improvement.