Great idea of a game! good job! but I do have to admit that the mechanic can be VERY frustrating at time. Like getting 0 loot 6 times in a row : it's really harder to time the loot number since there is only 3 options, and sometime there seems to be a bit of latency. And then, when you finally get some, you still haven't got what you want. So what do you do? you grind :( And responding "git gud" won't balance anything since the game doesn't ease you in the concept (it isn't slower in the beggining and still as much 0s).
But you do improve with practice and have the chance of earning items that assist you. It's pretty standard fair for a rogue-like game.