Interesting game, but the basic mechanics of choosing a higher stat over your opponents is, forgive my bluntness, stolen from an old Star Wars trading card game. Otherwise, I find the cyberpunk sci-fi art and themes fascinating but the game at its core isn't original.
The inspiration for the core gameplay actually comes from Top Trumps - that card game is a decade older than even Episode IV itself! But I believe that if you play Coraabia for longer, you'll be convinced that the actual strategic depth is way bigger than that - some strategies even deliberately want to choose the lower stat, for instance.
I didn't give this game more than a minute. I wonder if I should have tried it out more, for a longer period of time. It didn't feel original or spectacular, and it looked like half the other half-RTS games out there.
The inspiration for the core gameplay actually comes from Top Trumps - that card game is a decade older than even Episode IV itself! But I believe that if you play Coraabia for longer, you'll be convinced that the actual strategic depth is way bigger than that - some strategies even deliberately want to choose the lower stat, for instance.