Shoutouts to Greg for using my badge name. This is one of those games that it's simple, but addicting and I find myself playing it longer than most other games I've played on here. 5/5.
Well I've played it enough to write a very thorough and detailed review of my Run 3 experience. Pros: Everything. Cons: player_03 still has a higher infinite score than me...
I loved the new things that space did in this installation of the series. Kept the same great concept, yet added new challenging aspects to the game, well done!
After playing time trial mode, and trying to go back to campaign mode, the game will continue to pop up your time trial score whenever you click campaign.
The speed trap on the Brazilian GP Season 1 race seems to be broken, at least I couldn't get it to work, and I know for a fact I went faster than 139mph through it.
You have no idea how much I appreciate that the character goes OVER the overlay in the bottom right hand corner rather than me being covered by it. Huge props for that.
The only minor complaint I have about the game is that some of the objects' hit boxes seem to be a little off. I noticed it a lot on level 9, the underwater spike hallway, I'd hit the top row of the spikes when I wasn't really close to them. Other than that I've been speed running the game (I'm fond of act 7, haha).
Well, thanks Flipline for the quick response to my question, now I found a bug that uh.. a screenshot wouldn't do justice to. https://www.youtube.com/watch?v=S6ZFmWXtfaQ
So I don't know if it's just me, but minor problem. I've gotten 31 warp keys (31 missions completed across 6 levels) yet the game tells me I have 32 keys unlocked? I got a mysterious one somewhere along the way?
We don't really mention it, but you start out with one warp key (the one that Radley threw in the Tip Jar in the intro) which opens the first portal :)
Best comment ever???