I think this was my favorite of all of these so far. Very funny! The best part was the guards "putting out" the fire. Still a fair number of grammatical mistakes, like all the other games in this series. Please get someone to proof these games for you before releasing them! The poor grammar distracts from the story and humor!
Awesome twist on the Factory Balls games. A little in danger of getting tedious for the last few levels, with all the running back and forth, but still great!
Anything can be accomplished with the help of Moose and Squirrel!
Great game! I love the music, but it's a short piece so it starts getting pretty repetative. Maybe add a song or two more that it cycles through to change it up a little?
Very fun game. It gets a little tedious once you've got all the upgrades and you're just harvesting and replanting the same 15 or so potatoes over and over again to get to 6000 gold. Maybe one more sale price upgrade? An upgrade to autosell potatoes when you are in range of the bin and/or an upgrade to be able to sell potatoes anywhere would be nice.
Great puzzle game, interesting mechanics. It started getting a little slow by the end though. Maybe have some bigger maps that need more moves, so you have to plan out a little more.
Thank you! Well, the idea was to have always 5 moves max. So in the expanded deluxe edition we make more complex levels, but they're still only 5 moves.
Can't figure out how to hit the ball. Hit the ball once accidentally when I was in the upgrade screen, so I think I know what hitting it is supposed to do, but it's not working.
Very fun! I like this game a lot. On the third level, I can't get the factory to produce anything. My mine has over 1000 iron in it, and the green bar under the factory is full. I've had perfect electricity for days. Am I missing something? Also, the text is sort of grainy and hard to read, so you might want to improve that.
Hello ! Thanks for the feedback. That's strange, did you had some iron available in the factory screen (bottom left) ? Didn't you had some revenues from factories at the end of the day ?
The other members of the party provide buffs to your main damage dealers in addition to other helpful game changes, like gold find or speeding up areas.
It would be nice to know a little bit more about how the prestige bonuses are calculated. Especially the exponent bonus, since it increases sooooooo slowly. I keep putting off prestige-ing because I'm terrified I'll do it a few seconds before it ticks up one more time.
The ability of colors to contribute to other colors needs to wrap around, or the dye per pixel requirements need to be tweaked on some of the levels. On several of the later levels Orange (and sometimes Pink) finishes before the other colors and just sit there not doing anything. Also, both Colorful Music and the one after get stuck waiting on white, even if you start ignoring leveling up any of the other colors and only level up white.
You should really get someone to proofread your text before releasing these games. All the typos are really distracting, especially for such text-heavy games. Also, there is a bug where Dregg tells you that you've found all the clues even if you didn't find the sledgehammer.
Thank you! Well, the idea was to have always 5 moves max. So in the expanded deluxe edition we make more complex levels, but they're still only 5 moves.