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Levibubz's Comments

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You're Grounded!

Play You're Grounded!

Jul. 25, 2015

Rating: 0

FOR THE ENGLISH VERSION: "This* is the last time you try to build a (Game Item) in the washer." And the mother's next response, "Nothing. Go to your room." doesn't quite make contextual sense. Maybe, "'But mom' nothing. Go to your room." Just flows better with what the kid says. That's all I'm going to point out, but there are plenty of errors. It's really a turn-off to be introduced to the premise with typos and incoherent language. :( Read through your text for all languages. Continuously edit until there are no errors, and the text feels natural. Seriously, typos should not occur in a published game, especially not in the very first sequence, even before the title screen. I'm sorry to be the text-police, but someone's got to bring it to your attention. Text is not the least important element of a game, and shouldn't be treated as a low priority. 3/5 Cute game! It has intriguing puzzles, and a creative use of time. Fix the text, and you'll have a solid game all-around. :)

Developer response from SomosRANDOMgames

Thank you, noted down, and we gonna fix that. English is not our first language so we need MORE text police. Sure we keep it editing the text and encourage anyone that want to help with that to contact us :D

Ramp Lab

Play Ramp Lab

Mar. 12, 2015

Rating: -10

The distance should be the farthest it reached, not where the ball finished. For example, the bowling ball likes to roll back quite a bit. Great game!!! :)

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: -1

THIS GAME GETS REAL WHEN THE RED FANS COME IN TO PLAY!!!!!!!!!

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: 1

This is one of the best games I've played on Kongregate, and it has everything to with the challenge of figuring out how to design the layout for optimal performance, while using a selection of highly important components! At first, I couldn't see the usefulness of many of them, but I soon found their brilliance! 5/5 Bravo!

Smokin Barrels 2

Play Smokin Barrels 2

Jan. 21, 2015

Rating: 0

The game won't allow players to complete all 30 missions, only registers 29. Fun game, kept my attention. Difficulty progression was great, which is a hard thing to fine-tune. The text for the bar-fight intro is missing a word, easy fix. 4/5

Abandoned

Play Abandoned

Jan. 02, 2015

Rating: -8

I CANNOT STAND A GAME WITH HORRIBLE GRAMMAR!!!!! UGH!!! It's so bad. If this game was made by someone who has a different native tongue, then PLEASE just stick to your native language. Hire an English speaker to translate for you, and make interesting subtitles. But PLEASE PLEASE PLEASE don't submit a game that has horrible grammar. It's one of the worst crimes you could ever commit. I hate it so much...

Barcelona Apartment

Play Barcelona Apartment

Nov. 26, 2014

Rating: 2

The art is well done. The game play is repetitive and not challenging. The story isn't compelling, and doesn't serve to be any more than an exposition. This has the potential to be a thriller mystery. I was very intrigued by a newly wed couple going to a European country on a whim, and I was hoping that they were going to be in WAY over their heads. For a Find-the-hidden-things game, it's not bad. At this point, this game isn't much of a game. Extremely short, but not a bad experience. I would highly suggest going the thriller mystery route, there is unlimited potential with a naive American couple in a foreign Barcelona! ;) But you do you. Good start! 3/5

Hook

Play Hook

Oct. 12, 2014

Rating: 1

This game has enormous potential for level creativity! Great game!!!

Eien

Play Eien

Oct. 12, 2014

Rating: 2

I think the second puzzle is broken. I put in the two-looking thing in the red dots, both ways (with dots, and the negative way). Nothing happened.

Vilesteel

Play Vilesteel

Oct. 09, 2014

Rating: -1

Also, there is an issue with the dynamic between movement and using skills. If I have to hold shift down to stay in one spot while I attack, it makes it inconvenient for me to switch my skills/abilities via hotkeys. AND if I release shift to free my left hand to hit the ability hotkeys, my avatar goes running off towards my cursor, and often away from my foes. So if you're going to have an abilities hotkey system, it's an unnecessary stretch up to the number row for my left hand to make while keeping my pinkie on shift. I would suggest implementing another way for the avatar to move, because the player has to do too much at once.

Vilesteel

Play Vilesteel

Oct. 09, 2014

Rating: -1

I am having a ton of fun with this game. Some things I've noticed are: I've run into some issues with weapon contact with enemies. Sometimes it's hard for the character to stick an ax into a zombie's skull. lol But yeah, cursor contact needs some further adjustments. Also, make sure your spelling, grammar and sentence structures are all correct. The one thing that bugs me the most is when developers don't pay attention to the details of the dialogue/information events. Don't be one of those developers! Read, re-read, and then re-read again, and make sure every sentence is correct. Don't tell me, "You don't know how hard it is, man, alright?" I do know how hard it is, but that's no excuse for laziness. lol When I started dual-wielding, though, I was a happy camper. I CAN SEE WHAT I'M WEARING! YES!!! Kudos for giving us an avatar that visually adapts to their current equipment. Good things are happening. haha 4/5

Elventales: The Arcanery

Play Elventales: The Arcanery

Sep. 22, 2014

Rating: 0

My character is quite effectively ambidextrous, but only when he faces east. Thought that was a funny little tidbit. Also, when I discovered you could cut the grass, tho. Bruh. ALL THE ARCS! haha

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 18, 2014

Rating: 7

What if there were higher level managers that increased profit or speed? Maybe there could be some sort of employee system, where you would start with just someone to man the establishment. A Paper Boy for the newspaper stand, for example. Then, with increasing payments, this person could rise up the corporate ladder, if you will, from paper boy to columnist to Editor in Chief. I don't know, just a thought to give a little more depth to the "Managers" tab. This is such a great, simple game, and a huge success! 5/5

Mighty Knight

Play Mighty Knight

May. 02, 2014

Rating: 2

Glitch on Stage 7! Hog enemy won't die, I've hit it over 100 times by now. It also won't attack either, so I guess it recognizes that its state is dead lol

Deep Sea Hunter 2

Play Deep Sea Hunter 2

Jan. 11, 2014

Rating: 3

Like ccmfreak2 said, this game has great potential, but there are way too many simple mistakes that drags this game down. First off, way too many grammatical errors in the text. One small example that bugged me was the inconsistencies in the upgrade screen: two of the upgrade descriptions don't end with periods, while the rest do. Read through each text box, and make it clean. Second, the game doesn't fit inside the game window allotted for it. I can't see my fuel gauge (I'm assuming there is one) in the game window. Third, the attention to detail with graphics is great, but the game itself is a little repetitive. You designed the upgrades really well, in my opinion, and the prices are not too steep, nor cheap. Each increase in an upgrade provides a recognizable difference, which is good. And like I said before, the game LOOKS great, too. The one thing, in my opinion, that makes or breaks a game is attention to text, especially if a good portion of the visuals are text screens. 3/5

American Racing

Play American Racing

Jun. 28, 2013

Rating: -2

I don't know how many times I've hit 59 robots on this hitter event... it's only one more. THIS EVENT IS IMPOSSIBLE!!! Because the robots are randomly generated, this event is pure luck, with horrible odds...

Epic Coaster

Play Epic Coaster

Jan. 10, 2013

Rating: 0

THE MOST ADDICTIVE GAME ON THE INTERNET!!!!

ESCAPE

Play ESCAPE

Sep. 16, 2012

Rating: -7

The Hard Badge is MINE!!!! haha

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