Search for your favorite games...
Game comments and reviews
May. 04, 2018
Used a statue to teleport behind the spinning blades on the boss level. Glitched the game, never lost and couldn't win. Funny though.
Mar. 07, 2017
Need a huge boost to the Lantern of Recovery. Decent game otherwise, but that alone is dragging the game down drastically.
Oct. 20, 2016
There appears to be no hard reset option, to clear your save entirely. Unfortunate. I advise adding one, until then I'm off to find another game.
Jul. 18, 2016
This is a great beginning of a game, although on the other hand it is more finished than many. It has a lot of work to do, but that is just because it has so much potential IMO. I do hope the developer keeps working on it, but if they decide to move on to the next project I'll understand and be interested in what they do next.
May. 12, 2016
Can we get the option to disable the teleporter? Like many of the bonuses we get it is more of a disadvantage than an advantage.
Apr. 30, 2016
This is a great game, but the fact that many research upgrades weaken you annoys me. The random upgrade Offensive Chance chooses between more and more /inf upgrades as you research more, but the only two that really help are damage and critical multiplier (and maybe execution multiplier, but I am not sure). All the rest just weaken you for being able to upgrade them. Not sure how to fix it though.
Mar. 29, 2016
New update is good, but I cannot find anything about what the upgrades do when I am choosing them in the Laboratory. Please add a comment about what Damage I, Health I, Fire, etc. do in the Laboratory screen.
Oct. 28, 2012
Too big a luck requirement, otherwise a good game.
Jul. 26, 2012
Great game, but it needs to have stats for characters, maces, etc.
May. 09, 2012
Great game. Good idea, good upgrades. But there are a few things I would change; 1) Make upgrades cheaper, and vary the price of upgrades, 2) Either allow the player to buy additional ships to help them or make enemy ships hit each other with there attacks. I like the idea of having ones own armada, but just being able to outmanuver enemy ships in such a way that they destroy each other without having to fire ones would be awesome.
Feb. 27, 2012
How do I intentionally lose? My cat has been bouncing around for over 5 minutes.
Feb. 16, 2012
Can not complete level 5. Does not load properly. Lame.
Dec. 19, 2011
Elevator problem is obvious. besides that a good game. Oh and they complain too quickly about not building stuff you just earned the ability to build.
Oct. 31, 2011
Two things: 1: it has been noted already but needs hot keys and the ability to build multiple buildings at once. 2: Needs a MUCH shorter defeat screen, or at least a way to skip it.
Awesome game.
Oct. 17, 2011
Epic units and Hero need better upgrades. Can't use hero without a near 100% chance of losing purely due to Fake Difficulty (see TV Tropes if you care). Also a 10x speed would be nice. Otherwise awesome game, keep up the good work.
Oct. 04, 2011
I miss the Card challenges.
Oct. 01, 2011
Wow level 50 takes a long time.
Aug. 31, 2011
It has been long enough. Why is energy still in this game?
Aug. 28, 2011
Trick seems to be keep your weapon at a low level so it takes more hits to kill things. Then rack up a combo to get hundreds of XP from a single enemy.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.